diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-16 07:24:23 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-16 07:24:23 +0400 |
commit | 177956a3a71479c56f437acb8524ad1130ba00e5 (patch) | |
tree | cc54a8a7581a6005b469557f4b22d343437b82c9 /source/blender/editors/space_view3d/drawarmature.c | |
parent | c0718d2d4ab6a5ee51ca6164cfc44256867d8701 (diff) |
2.5/Posemode:
* Pose mode was already object-localized, but moved the flag from object->flag to object->mode, with all the other modes.
* Updated object mode RNA
* Commented out some dubious use of base->flag with the posemode flag. So far as I could see the value was only being set, not read, so a hopefully safe change.
Diffstat (limited to 'source/blender/editors/space_view3d/drawarmature.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawarmature.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c index 1f8314f9aae..4daa470b4dc 100644 --- a/source/blender/editors/space_view3d/drawarmature.c +++ b/source/blender/editors/space_view3d/drawarmature.c @@ -2271,7 +2271,7 @@ static void draw_ghost_poses_range(Scene *scene, View3D *v3d, RegionView3D *rv3d range= (float)(end - start); /* store values */ - ob->flag &= ~OB_POSEMODE; + ob->mode &= ~OB_MODE_POSE; cfrao= CFRA; flago= arm->flag; arm->flag &= ~(ARM_DRAWNAMES|ARM_DRAWAXES); @@ -2308,7 +2308,7 @@ static void draw_ghost_poses_range(Scene *scene, View3D *v3d, RegionView3D *rv3d ob->pose= poseo; arm->flag= flago; armature_rebuild_pose(ob, ob->data); - ob->flag |= OB_POSEMODE; + ob->mode |= OB_MODE_POSE; ob->ipoflag= ipoflago; } @@ -2349,7 +2349,7 @@ static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, RegionView3D *rv3d, if (range == 0) return; /* store values */ - ob->flag &= ~OB_POSEMODE; + ob->mode &= ~OB_MODE_POSE; cfrao= CFRA; flago= arm->flag; arm->flag &= ~(ARM_DRAWNAMES|ARM_DRAWAXES); @@ -2388,7 +2388,7 @@ static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, RegionView3D *rv3d, ob->pose= poseo; arm->flag= flago; armature_rebuild_pose(ob, ob->data); - ob->flag |= OB_POSEMODE; + ob->mode |= OB_MODE_POSE; } /* draw ghosts around current frame @@ -2415,7 +2415,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base range= (float)(arm->ghostep)*stepsize + 0.5f; /* plus half to make the for loop end correct */ /* store values */ - ob->flag &= ~OB_POSEMODE; + ob->mode &= ~OB_MODE_POSE; cfrao= CFRA; actframe= BKE_nla_tweakedit_remap(adt, (float)CFRA, 0); flago= arm->flag; @@ -2474,7 +2474,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base ob->pose= poseo; arm->flag= flago; armature_rebuild_pose(ob, ob->data); - ob->flag |= OB_POSEMODE; + ob->mode |= OB_MODE_POSE; } /* ********************************** Armature Drawing - Main ************************* */ @@ -2513,10 +2513,10 @@ int draw_armature(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int /* drawing posemode selection indices or colors only in these cases */ if(!(base->flag & OB_FROMDUPLI)) { if(G.f & G_PICKSEL) { - if(ob->flag & OB_POSEMODE) + if(ob->mode & OB_MODE_POSE) arm->flag |= ARM_POSEMODE; } - else if(ob->flag & OB_POSEMODE) { + else if(ob->flag & OB_MODE_POSE) { if (arm->ghosttype == ARM_GHOST_RANGE) { draw_ghost_poses_range(scene, v3d, rv3d, base); } @@ -2541,7 +2541,7 @@ int draw_armature(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int draw_pose_channels(scene, v3d, rv3d, base, dt); arm->flag &= ~ARM_POSEMODE; - if(ob->flag & OB_POSEMODE) + if(ob->mode & OB_MODE_POSE) UI_ThemeColor(TH_WIRE); /* restore, for extra draw stuff */ } else retval= 1; |