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authorCampbell Barton <ideasman42@gmail.com>2012-03-26 03:12:42 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-26 03:12:42 +0400
commit4457e85442eea30bc6166e15da040188e77b5be7 (patch)
tree7cf14bbdf42fa1c02beae745642f46e76961860f /source/blender/editors/space_view3d/drawobject.c
parent6faeac9fe2867aca9c111e4f86f74912c115eddd (diff)
style cleanup: dont use 'else for' for extended blocks of code (quite confusing)
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c310
1 files changed, 156 insertions, 154 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 00ce6897c2c..b78d5b23e3f 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -4412,192 +4412,194 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
/* circles don't use drawdata, so have to add a special case here */
if ((pdd || draw_as==PART_DRAW_CIRC) && draw_as!=PART_DRAW_PATH) {
-/* 5. */
+ /* 5. */
if (pdd && (pdd->flag & PARTICLE_DRAW_DATA_UPDATED) &&
(pdd->vedata || part->draw & (PART_DRAW_SIZE|PART_DRAW_NUM|PART_DRAW_HEALTH))==0)
{
totpoint = pdd->totpoint; /* draw data is up to date */
}
- else for (a=0,pa=pars; a<totpart+totchild; a++, pa++) {
- /* setup per particle individual stuff */
- if (a<totpart) {
- if (totchild && (part->draw&PART_DRAW_PARENT)==0) continue;
- if (pa->flag & PARS_NO_DISP || pa->flag & PARS_UNEXIST) continue;
-
- pa_time=(cfra-pa->time)/pa->lifetime;
- pa_birthtime=pa->time;
- pa_dietime = pa->dietime;
- pa_size=pa->size;
- if (part->phystype==PART_PHYS_BOIDS)
- pa_health = pa->boid->data.health;
- else
- pa_health = -1.0;
-
- r_tilt = 2.0f*(PSYS_FRAND(a + 21) - 0.5f);
- r_length = PSYS_FRAND(a + 22);
-
- if (part->draw_col > PART_DRAW_COL_MAT) {
- switch(part->draw_col) {
- case PART_DRAW_COL_VEL:
- intensity = len_v3(pa->state.vel)/part->color_vec_max;
- break;
- case PART_DRAW_COL_ACC:
- intensity = len_v3v3(pa->state.vel, pa->prev_state.vel) / ((pa->state.time - pa->prev_state.time) * part->color_vec_max);
- break;
- default:
- intensity= 1.0f; /* should never happen */
+ else {
+ for (a=0,pa=pars; a<totpart+totchild; a++, pa++) {
+ /* setup per particle individual stuff */
+ if (a<totpart) {
+ if (totchild && (part->draw&PART_DRAW_PARENT)==0) continue;
+ if (pa->flag & PARS_NO_DISP || pa->flag & PARS_UNEXIST) continue;
+
+ pa_time=(cfra-pa->time)/pa->lifetime;
+ pa_birthtime=pa->time;
+ pa_dietime = pa->dietime;
+ pa_size=pa->size;
+ if (part->phystype==PART_PHYS_BOIDS)
+ pa_health = pa->boid->data.health;
+ else
+ pa_health = -1.0;
+
+ r_tilt = 2.0f*(PSYS_FRAND(a + 21) - 0.5f);
+ r_length = PSYS_FRAND(a + 22);
+
+ if (part->draw_col > PART_DRAW_COL_MAT) {
+ switch(part->draw_col) {
+ case PART_DRAW_COL_VEL:
+ intensity = len_v3(pa->state.vel)/part->color_vec_max;
+ break;
+ case PART_DRAW_COL_ACC:
+ intensity = len_v3v3(pa->state.vel, pa->prev_state.vel) / ((pa->state.time - pa->prev_state.time) * part->color_vec_max);
+ break;
+ default:
+ intensity= 1.0f; /* should never happen */
+ }
+ CLAMP(intensity, 0.f, 1.f);
+ weight_to_rgb(ma_col, intensity);
}
- CLAMP(intensity, 0.f, 1.f);
- weight_to_rgb(ma_col, intensity);
}
- }
- else {
- ChildParticle *cpa= &psys->child[a-totpart];
-
- pa_time=psys_get_child_time(psys,cpa,cfra,&pa_birthtime,&pa_dietime);
- pa_size=psys_get_child_size(psys,cpa,cfra,NULL);
-
- pa_health = -1.0;
+ else {
+ ChildParticle *cpa= &psys->child[a-totpart];
- r_tilt = 2.0f*(PSYS_FRAND(a + 21) - 0.5f);
- r_length = PSYS_FRAND(a + 22);
- }
+ pa_time=psys_get_child_time(psys,cpa,cfra,&pa_birthtime,&pa_dietime);
+ pa_size=psys_get_child_size(psys,cpa,cfra,NULL);
- drawn = 0;
- if (part->draw_as == PART_DRAW_REND && part->trail_count > 1) {
- float length = part->path_end * (1.0f - part->randlength * r_length);
- int trail_count = part->trail_count * (1.0f - part->randlength * r_length);
- float ct = ((part->draw & PART_ABS_PATH_TIME) ? cfra : pa_time) - length;
- float dt = length / (trail_count ? (float)trail_count : 1.0f);
- int i=0;
+ pa_health = -1.0;
- ct+=dt;
- for (i=0; i < trail_count; i++, ct += dt) {
- float pixsize;
+ r_tilt = 2.0f*(PSYS_FRAND(a + 21) - 0.5f);
+ r_length = PSYS_FRAND(a + 22);
+ }
- if (part->draw & PART_ABS_PATH_TIME) {
- if (ct < pa_birthtime || ct > pa_dietime)
+ drawn = 0;
+ if (part->draw_as == PART_DRAW_REND && part->trail_count > 1) {
+ float length = part->path_end * (1.0f - part->randlength * r_length);
+ int trail_count = part->trail_count * (1.0f - part->randlength * r_length);
+ float ct = ((part->draw & PART_ABS_PATH_TIME) ? cfra : pa_time) - length;
+ float dt = length / (trail_count ? (float)trail_count : 1.0f);
+ int i=0;
+
+ ct+=dt;
+ for (i=0; i < trail_count; i++, ct += dt) {
+ float pixsize;
+
+ if (part->draw & PART_ABS_PATH_TIME) {
+ if (ct < pa_birthtime || ct > pa_dietime)
+ continue;
+ }
+ else if (ct < 0.0f || ct > 1.0f)
continue;
- }
- else if (ct < 0.0f || ct > 1.0f)
- continue;
- state.time = (part->draw & PART_ABS_PATH_TIME) ? -ct : -(pa_birthtime + ct * (pa_dietime - pa_birthtime));
- psys_get_particle_on_path(&sim,a,&state,need_v);
-
- if (psys->parent)
- mul_m4_v3(psys->parent->obmat, state.co);
-
- /* create actiual particle data */
- if (draw_as == PART_DRAW_BB) {
- bb.offset[0] = part->bb_offset[0];
- bb.offset[1] = part->bb_offset[1];
- bb.size[0] = part->bb_size[0] * pa_size;
- if (part->bb_align==PART_BB_VEL) {
- float pa_vel = len_v3(state.vel);
- float head = part->bb_vel_head*pa_vel;
- float tail = part->bb_vel_tail*pa_vel;
- bb.size[1] = part->bb_size[1]*pa_size + head + tail;
- /* use offset to adjust the particle center. this is relative to size, so need to divide! */
- if (bb.size[1] > 0.0f)
- bb.offset[1] += (head-tail) / bb.size[1];
+ state.time = (part->draw & PART_ABS_PATH_TIME) ? -ct : -(pa_birthtime + ct * (pa_dietime - pa_birthtime));
+ psys_get_particle_on_path(&sim,a,&state,need_v);
+
+ if (psys->parent)
+ mul_m4_v3(psys->parent->obmat, state.co);
+
+ /* create actiual particle data */
+ if (draw_as == PART_DRAW_BB) {
+ bb.offset[0] = part->bb_offset[0];
+ bb.offset[1] = part->bb_offset[1];
+ bb.size[0] = part->bb_size[0] * pa_size;
+ if (part->bb_align==PART_BB_VEL) {
+ float pa_vel = len_v3(state.vel);
+ float head = part->bb_vel_head*pa_vel;
+ float tail = part->bb_vel_tail*pa_vel;
+ bb.size[1] = part->bb_size[1]*pa_size + head + tail;
+ /* use offset to adjust the particle center. this is relative to size, so need to divide! */
+ if (bb.size[1] > 0.0f)
+ bb.offset[1] += (head-tail) / bb.size[1];
+ }
+ else
+ bb.size[1] = part->bb_size[1] * pa_size;
+ bb.tilt = part->bb_tilt * (1.0f - part->bb_rand_tilt * r_tilt);
+ bb.time = ct;
}
- else
- bb.size[1] = part->bb_size[1] * pa_size;
- bb.tilt = part->bb_tilt * (1.0f - part->bb_rand_tilt * r_tilt);
- bb.time = ct;
- }
- pixsize = ED_view3d_pixel_size(rv3d, state.co) * pixsize_scale;
+ pixsize = ED_view3d_pixel_size(rv3d, state.co) * pixsize_scale;
- draw_particle(&state, draw_as, part->draw, pixsize, imat, part->draw_line, &bb, psys->pdd);
+ draw_particle(&state, draw_as, part->draw, pixsize, imat, part->draw_line, &bb, psys->pdd);
- totpoint++;
- drawn = 1;
+ totpoint++;
+ drawn = 1;
+ }
}
- }
- else {
- state.time=cfra;
- if (psys_get_particle_state(&sim,a,&state,0)) {
- float pixsize;
-
- if (psys->parent)
- mul_m4_v3(psys->parent->obmat, state.co);
-
- /* create actiual particle data */
- if (draw_as == PART_DRAW_BB) {
- bb.offset[0] = part->bb_offset[0];
- bb.offset[1] = part->bb_offset[1];
- bb.size[0] = part->bb_size[0] * pa_size;
- if (part->bb_align==PART_BB_VEL) {
- float pa_vel = len_v3(state.vel);
- float head = part->bb_vel_head*pa_vel;
- float tail = part->bb_vel_tail*pa_vel;
- bb.size[1] = part->bb_size[1]*pa_size + head + tail;
- /* use offset to adjust the particle center. this is relative to size, so need to divide! */
- if (bb.size[1] > 0.0f)
- bb.offset[1] += (head-tail) / bb.size[1];
+ else {
+ state.time=cfra;
+ if (psys_get_particle_state(&sim,a,&state,0)) {
+ float pixsize;
+
+ if (psys->parent)
+ mul_m4_v3(psys->parent->obmat, state.co);
+
+ /* create actiual particle data */
+ if (draw_as == PART_DRAW_BB) {
+ bb.offset[0] = part->bb_offset[0];
+ bb.offset[1] = part->bb_offset[1];
+ bb.size[0] = part->bb_size[0] * pa_size;
+ if (part->bb_align==PART_BB_VEL) {
+ float pa_vel = len_v3(state.vel);
+ float head = part->bb_vel_head*pa_vel;
+ float tail = part->bb_vel_tail*pa_vel;
+ bb.size[1] = part->bb_size[1]*pa_size + head + tail;
+ /* use offset to adjust the particle center. this is relative to size, so need to divide! */
+ if (bb.size[1] > 0.0f)
+ bb.offset[1] += (head-tail) / bb.size[1];
+ }
+ else
+ bb.size[1] = part->bb_size[1] * pa_size;
+ bb.tilt = part->bb_tilt * (1.0f - part->bb_rand_tilt * r_tilt);
+ bb.time = pa_time;
}
- else
- bb.size[1] = part->bb_size[1] * pa_size;
- bb.tilt = part->bb_tilt * (1.0f - part->bb_rand_tilt * r_tilt);
- bb.time = pa_time;
- }
- pixsize = ED_view3d_pixel_size(rv3d, state.co) * pixsize_scale;
+ pixsize = ED_view3d_pixel_size(rv3d, state.co) * pixsize_scale;
- draw_particle(&state, draw_as, part->draw, pixsize, imat, part->draw_line, &bb, pdd);
+ draw_particle(&state, draw_as, part->draw, pixsize, imat, part->draw_line, &bb, pdd);
- totpoint++;
- drawn = 1;
+ totpoint++;
+ drawn = 1;
+ }
}
- }
- if (drawn) {
- /* additional things to draw for each particle */
- /* (velocity, size and number) */
- if ((part->draw & PART_DRAW_VEL) && pdd && pdd->vedata) {
- copy_v3_v3(pdd->ved,state.co);
- pdd->ved += 3;
- mul_v3_v3fl(vel, state.vel, timestep);
- add_v3_v3v3(pdd->ved, state.co, vel);
- pdd->ved+=3;
-
- totve++;
- }
+ if (drawn) {
+ /* additional things to draw for each particle */
+ /* (velocity, size and number) */
+ if ((part->draw & PART_DRAW_VEL) && pdd && pdd->vedata) {
+ copy_v3_v3(pdd->ved,state.co);
+ pdd->ved += 3;
+ mul_v3_v3fl(vel, state.vel, timestep);
+ add_v3_v3v3(pdd->ved, state.co, vel);
+ pdd->ved+=3;
+
+ totve++;
+ }
- if (part->draw & PART_DRAW_SIZE) {
- setlinestyle(3);
- drawcircball(GL_LINE_LOOP, state.co, pa_size, imat);
- setlinestyle(0);
- }
+ if (part->draw & PART_DRAW_SIZE) {
+ setlinestyle(3);
+ drawcircball(GL_LINE_LOOP, state.co, pa_size, imat);
+ setlinestyle(0);
+ }
- if ((part->draw & PART_DRAW_NUM || part->draw & PART_DRAW_HEALTH) &&
- (v3d->flag2 & V3D_RENDER_OVERRIDE) == 0)
- {
- float vec_txt[3];
- char *val_pos= numstr;
- numstr[0]= '\0';
+ if ((part->draw & PART_DRAW_NUM || part->draw & PART_DRAW_HEALTH) &&
+ (v3d->flag2 & V3D_RENDER_OVERRIDE) == 0)
+ {
+ float vec_txt[3];
+ char *val_pos= numstr;
+ numstr[0]= '\0';
- if (part->draw&PART_DRAW_NUM) {
- if (a < totpart && (part->draw & PART_DRAW_HEALTH) && (part->phystype==PART_PHYS_BOIDS)) {
- sprintf(val_pos, "%d:%.2f", a, pa_health);
+ if (part->draw&PART_DRAW_NUM) {
+ if (a < totpart && (part->draw & PART_DRAW_HEALTH) && (part->phystype==PART_PHYS_BOIDS)) {
+ sprintf(val_pos, "%d:%.2f", a, pa_health);
+ }
+ else {
+ sprintf(val_pos, "%d", a);
+ }
}
else {
- sprintf(val_pos, "%d", a);
- }
- }
- else {
- if (a < totpart && (part->draw & PART_DRAW_HEALTH) && (part->phystype==PART_PHYS_BOIDS)) {
- sprintf(val_pos, "%.2f", pa_health);
+ if (a < totpart && (part->draw & PART_DRAW_HEALTH) && (part->phystype==PART_PHYS_BOIDS)) {
+ sprintf(val_pos, "%.2f", pa_health);
+ }
}
- }
- /* in path drawing state.co is the end point */
- /* use worldspace beause object matrix is already applied */
- mul_v3_m4v3(vec_txt, ob->imat, state.co);
- view3d_cached_text_draw_add(vec_txt, numstr, 10, V3D_CACHE_TEXT_WORLDSPACE|V3D_CACHE_TEXT_ASCII, tcol);
+ /* in path drawing state.co is the end point */
+ /* use worldspace beause object matrix is already applied */
+ mul_v3_m4v3(vec_txt, ob->imat, state.co);
+ view3d_cached_text_draw_add(vec_txt, numstr, 10, V3D_CACHE_TEXT_WORLDSPACE|V3D_CACHE_TEXT_ASCII, tcol);
+ }
}
}
}