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AgeCommit message (Expand)Author
2012-04-28Code and style cleanup in own modules in BKE and also mball moduleSergey Sharybin
2012-04-25now vertex paint uses the same overrides as weight paint - so wire draw mode ...Campbell Barton
2012-04-23code cleanup: change C naming convention (so py and C api match), eg:Campbell Barton
2012-04-21style cleanup: multi-line if statements.Campbell Barton
2012-04-21style cleanupCampbell Barton
2012-04-19code cleanup: remove unused BMesh args.Campbell Barton
2012-04-19remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the mac...Campbell Barton
2012-04-19style cleanup: BM_ITER / BM_ITER_INDEX / BMO_ITERCampbell Barton
2012-04-15Scons:Thomas Dinges
2012-04-12Fix part of #30917: solid + glsl + textured solid in texture paint mode did notBrecht Van Lommel
2012-04-11code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)Campbell Barton
2012-04-10fix [#30848] Edge Selection fails when the following Conditions met:Campbell Barton
2012-04-09use 'const float[3]' for derived mesh callback args.Campbell Barton
2012-04-03Fix #30789: cycles still taking into account textured solid option when it sh...Brecht Van Lommel
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
2012-03-27style/name cleanup: have EDBM_* functions match our style guide and also matc...Campbell Barton
2012-03-26style cleanup: mostly whitespace around operatorsCampbell Barton
2012-03-26style cleanup: dont use 'else for' for extended blocks of code (quite confusing)Campbell Barton
2012-03-26style cleanup: add braces around checks - 'if ELEM() {...}', confuses some pa...Campbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and e...Campbell Barton
2012-03-233D View Themes:Thomas Dinges
2012-03-22Fix [#30614] (some Display settings are uneeded for non-geometry/material obj...Bastien Montagne
2012-03-22Renaming CD_WEIGHT_MCOL/MLOOPCOL and their masks from WEIGHT to PREVIEW, as t...Bastien Montagne
2012-03-20Fix for [#30445] Particle simulation, rekey crashes blenderJanne Karhu
2012-03-18spelling cleanupCampbell Barton
2012-03-18code cleanup:Campbell Barton
2012-03-11style cleanup: + some warning fixes, also remove unused metaelem extern.Campbell Barton
2012-03-10disable object outline draw when painting (its distracting), also fix for own...Campbell Barton
2012-03-08Code cleanup: use named values for options in DerivedMesh drawing.Nicholas Bishop
2012-03-08style cleanup: pep8 + picky editsCampbell Barton
2012-03-08style cleanup - spelling.Campbell Barton
2012-03-07Code cleanup: simplify the DerivedMesh.drawMappedFaces interface.Nicholas Bishop
2012-03-07style cleanup - braces & else / if'sCampbell Barton
2012-03-06style cleanup, brackets in else/if, some indentation.Campbell Barton
2012-03-04style cleanup - comment spelling + translate some dutch.Campbell Barton
2012-03-03style cleanup - use aligned * prefixed blocks for descriptive comments (was a...Campbell Barton
2012-03-03style cleanup - spelling corrections & update some incorrect comments.Campbell Barton
2012-03-02style cleanupCampbell Barton
2012-03-01Spelling CleanupCampbell Barton
2012-02-28fix [#30361] Edge Length will not be diplayed properly with Clipping BordersCampbell Barton
2012-02-28code cleanup: make clipping enable/disable into functions (was being done inl...Campbell Barton
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2012-02-26Fixed for selected bundles drawing in 3D viewport:Sergey Sharybin
2012-02-26bmesh api cleanupCampbell Barton
2012-02-26minor style editsCampbell Barton
2012-02-25Changes in double side lighting usageSergey Sharybin
2012-02-25remove redundant NULL check in draw_new_particle_system()Campbell Barton
2012-02-22code cleanyp - no functional changes.Campbell Barton
2012-02-20- remove some unused editmesh functions.Campbell Barton
2012-02-18minor bmesh api changes.Campbell Barton