Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2010-10-14 05:22:14 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-10-14 05:22:14 +0400
commita9197c3aa21a5b5368e03feffd5b8d27c156b8fb (patch)
tree700d36d8f3d54303b8c6defe9133462f78471900 /source/blender/editors/space_view3d/drawobject.c
parentf6a7205be50237c769933f070ad439ab283e5f8c (diff)
remove unused args in draw*.c and some in view*.c, tag some as UNUSED().
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c79
1 files changed, 39 insertions, 40 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 2206d744dc6..c9b8a086d22 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -398,8 +398,7 @@ static void draw_xyz_wire(float *c, float size, int axis)
}
-/* flag is same as for draw_object */
-void drawaxes(float size, int flag, char drawtype)
+void drawaxes(float size, char drawtype)
{
int axis;
float v1[3]= {0.0, 0.0, 0.0};
@@ -1463,7 +1462,7 @@ static void drawlattice(Scene *scene, View3D *v3d, Object *ob)
* if not, ED_view3d_init_mats_rv3d() can be used for selection tools
* but would not give correct results with dupli's for eg. which dont
* use the object matrix in the useual way */
-static void mesh_foreachScreenVert__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s)
+static void mesh_foreachScreenVert__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
struct { void (*func)(void *userData, EditVert *eve, int x, int y, int index); void *userData; ViewContext vc; int clipVerts; } *data = userData;
EditVert *eve = EM_get_vert_for_index(index);
@@ -1547,7 +1546,7 @@ void mesh_foreachScreenEdge(ViewContext *vc, void (*func)(void *userData, EditEd
dm->release(dm);
}
-static void mesh_foreachScreenFace__mapFunc(void *userData, int index, float *cent, float *no)
+static void mesh_foreachScreenFace__mapFunc(void *userData, int index, float *cent, float *UNUSED(no))
{
struct { void (*func)(void *userData, EditFace *efa, int x, int y, int index); void *userData; ViewContext vc; } *data = userData;
EditFace *efa = EM_get_face_for_index(index);
@@ -1658,7 +1657,7 @@ static void draw_dm_face_normals(Scene *scene, DerivedMesh *dm)
glEnd();
}
-static void draw_dm_face_centers__mapFunc(void *userData, int index, float *cent, float *no)
+static void draw_dm_face_centers__mapFunc(void *userData, int index, float *cent, float *UNUSED(no))
{
EditFace *efa = EM_get_face_for_index(index);
int sel = *((int*) userData);
@@ -1702,7 +1701,7 @@ static void draw_dm_vert_normals(Scene *scene, DerivedMesh *dm)
}
/* Draw verts with color set based on selection */
-static void draw_dm_verts__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s)
+static void draw_dm_verts__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
struct { int sel; EditVert *eve_act; } * data = userData;
EditVert *eve = EM_get_vert_for_index(index);
@@ -1779,7 +1778,7 @@ static void draw_dm_edges_sel(DerivedMesh *dm, unsigned char *baseCol, unsigned
}
/* Draw edges */
-static int draw_dm_edges__setDrawOptions(void *userData, int index)
+static int draw_dm_edges__setDrawOptions(void *UNUSED(userData), int index)
{
return EM_get_edge_for_index(index)->h==0;
}
@@ -1789,7 +1788,7 @@ static void draw_dm_edges(DerivedMesh *dm)
}
/* Draw edges with color interpolated based on selection */
-static int draw_dm_edges_sel_interp__setDrawOptions(void *userData, int index)
+static int draw_dm_edges_sel_interp__setDrawOptions(void *UNUSED(userData), int index)
{
return EM_get_edge_for_index(index)->h==0;
}
@@ -1814,7 +1813,7 @@ static void draw_dm_edges_sel_interp(DerivedMesh *dm, unsigned char *baseCol, un
}
/* Draw only seam edges */
-static int draw_dm_edges_seams__setDrawOptions(void *userData, int index)
+static int draw_dm_edges_seams__setDrawOptions(void *UNUSED(userData), int index)
{
EditEdge *eed = EM_get_edge_for_index(index);
@@ -1826,7 +1825,7 @@ static void draw_dm_edges_seams(DerivedMesh *dm)
}
/* Draw only sharp edges */
-static int draw_dm_edges_sharp__setDrawOptions(void *userData, int index)
+static int draw_dm_edges_sharp__setDrawOptions(void *UNUSED(userData), int index)
{
EditEdge *eed = EM_get_edge_for_index(index);
@@ -1840,7 +1839,7 @@ static void draw_dm_edges_sharp(DerivedMesh *dm)
/* Draw faces with color set based on selection
* return 2 for the active face so it renders with stipple enabled */
-static int draw_dm_faces_sel__setDrawOptions(void *userData, int index, int *drawSmooth_r)
+static int draw_dm_faces_sel__setDrawOptions(void *userData, int index, int *UNUSED(drawSmooth_r))
{
struct { unsigned char *cols[3]; EditFace *efa_act; } * data = userData;
EditFace *efa = EM_get_face_for_index(index);
@@ -1872,7 +1871,7 @@ static void draw_dm_faces_sel(DerivedMesh *dm, unsigned char *baseCol, unsigned
dm->drawMappedFaces(dm, draw_dm_faces_sel__setDrawOptions, &data, 0, GPU_enable_material);
}
-static int draw_dm_creases__setDrawOptions(void *userData, int index)
+static int draw_dm_creases__setDrawOptions(void *UNUSED(userData), int index)
{
EditEdge *eed = EM_get_edge_for_index(index);
@@ -1890,7 +1889,7 @@ static void draw_dm_creases(DerivedMesh *dm)
glLineWidth(1.0);
}
-static int draw_dm_bweights__setDrawOptions(void *userData, int index)
+static int draw_dm_bweights__setDrawOptions(void *UNUSED(userData), int index)
{
EditEdge *eed = EM_get_edge_for_index(index);
@@ -1901,7 +1900,7 @@ static int draw_dm_bweights__setDrawOptions(void *userData, int index)
return 0;
}
}
-static void draw_dm_bweights__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s)
+static void draw_dm_bweights__mapFunc(void *UNUSED(userData), int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
EditVert *eve = EM_get_vert_for_index(index);
@@ -1936,7 +1935,7 @@ static void draw_dm_bweights(Scene *scene, DerivedMesh *dm)
/* EditMesh drawing routines*/
-static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit, EditMesh *em, DerivedMesh *cageDM, EditVert *eve_act)
+static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit, DerivedMesh *cageDM, EditVert *eve_act)
{
ToolSettings *ts= scene->toolsettings;
int sel;
@@ -2227,7 +2226,7 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
}
}
-static int draw_em_fancy__setFaceOpts(void *userData, int index, int *drawSmooth_r)
+static int draw_em_fancy__setFaceOpts(void *UNUSED(userData), int index, int *UNUSED(drawSmooth_r))
{
EditFace *efa = EM_get_face_for_index(index);
@@ -2239,7 +2238,7 @@ static int draw_em_fancy__setFaceOpts(void *userData, int index, int *drawSmooth
return 0;
}
-static int draw_em_fancy__setGLSLFaceOpts(void *userData, int index)
+static int draw_em_fancy__setGLSLFaceOpts(void *UNUSED(userData), int index)
{
EditFace *efa = EM_get_face_for_index(index);
@@ -2385,7 +2384,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
if(em) {
// XXX retopo_matrix_update(v3d);
- draw_em_fancy_verts(scene, v3d, ob, em, cageDM, eve_act);
+ draw_em_fancy_verts(scene, v3d, ob, cageDM, eve_act);
if(me->drawflag & ME_DRAWNORMALS) {
UI_ThemeColor(TH_NORMAL);
@@ -2435,7 +2434,7 @@ static void draw_mesh_object_outline(View3D *v3d, Object *ob, DerivedMesh *dm)
}
}
-static int wpaint__setSolidDrawOptions(void *userData, int index, int *drawSmooth_r)
+static int wpaint__setSolidDrawOptions(void *UNUSED(userData), int UNUSED(index), int *drawSmooth_r)
{
*drawSmooth_r = 1;
return 1;
@@ -4030,7 +4029,7 @@ static void draw_update_ptcache_edit(Scene *scene, Object *ob, PTCacheEdit *edit
psys_cache_edit_paths(scene, ob, edit, CFRA);
}
-static void draw_ptcache_edit(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, PTCacheEdit *edit, int dt)
+static void draw_ptcache_edit(Scene *scene, View3D *v3d, PTCacheEdit *edit)
{
ParticleCacheKey **cache, *path, *pkey;
PTCacheEditPoint *point;
@@ -4824,9 +4823,9 @@ static void draw_empty_cone (float size)
}
/* draw points on curve speed handles */
+#if 0 // XXX old animation system stuff
static void curve_draw_speed(Scene *scene, Object *ob)
{
-#if 0 // XXX old animation system stuff
Curve *cu= ob->data;
IpoCurve *icu;
BezTriple *bezt;
@@ -4852,8 +4851,8 @@ static void curve_draw_speed(Scene *scene, Object *ob)
glPointSize(1.0);
bglEnd();
-#endif // XXX old animation system stuff
}
+#endif // XXX old animation system stuff
static void draw_textcurs(float textcurs[][2])
@@ -5649,13 +5648,13 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
bAnimVizSettings *avs= &ob->avs;
/* setup drawing environment for paths */
- draw_motion_paths_init(scene, v3d, ar);
+ draw_motion_paths_init(v3d, ar);
/* draw motion path for object */
- draw_motion_path_instance(scene, v3d, ar, ob, NULL, avs, ob->mpath);
+ draw_motion_path_instance(scene, ob, NULL, avs, ob->mpath);
/* cleanup after drawing */
- draw_motion_paths_cleanup(scene, v3d, ar);
+ draw_motion_paths_cleanup(v3d);
}
/* multiply view with object matrix.
@@ -5879,9 +5878,9 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
}
else if(boundbox_clip(rv3d, ob->obmat, ob->bb ? ob->bb : cu->bb)) {
empty_object= drawDispList(scene, v3d, rv3d, base, dt);
-
- if(cu->path)
- curve_draw_speed(scene, ob);
+
+//XXX old animsys if(cu->path)
+// curve_draw_speed(scene, ob);
}
break;
case OB_MBALL:
@@ -5900,7 +5899,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
}
case OB_EMPTY:
if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0)
- drawaxes(ob->empty_drawsize, flag, ob->empty_drawtype);
+ drawaxes(ob->empty_drawsize, ob->empty_drawtype);
break;
case OB_LAMP:
if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0) {
@@ -5926,7 +5925,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
break;
default:
if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0) {
- drawaxes(1.0, flag, OB_ARROWS);
+ drawaxes(1.0, OB_ARROWS);
}
}
@@ -5998,7 +5997,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
PTCacheEdit *edit = PE_create_current(scene, ob);
if(edit) {
glLoadMatrixf(rv3d->viewmat);
- draw_ptcache_edit(scene, v3d, rv3d, ob, edit, dt);
+ draw_ptcache_edit(scene, v3d, edit);
glMultMatrixf(ob->obmat);
}
}
@@ -6052,7 +6051,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
// #if 0
smd->domain->tex = NULL;
GPU_create_smoke(smd, 0);
- draw_volume(scene, ar, v3d, base, smd->domain->tex, smd->domain->p0, smd->domain->p1, smd->domain->res, smd->domain->dx, smd->domain->tex_shadow);
+ draw_volume(ar, smd->domain->tex, smd->domain->p0, smd->domain->p1, smd->domain->res, smd->domain->dx, smd->domain->tex_shadow);
GPU_free_smoke(smd);
// #endif
#if 0
@@ -6103,7 +6102,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
{
smd->domain->tex = NULL;
GPU_create_smoke(smd, 1);
- draw_volume(scene, ar, v3d, base, smd->domain->tex, smd->domain->p0, smd->domain->p1, smd->domain->res_wt, smd->domain->dx_wt, smd->domain->tex_shadow);
+ draw_volume(ar, smd->domain->tex, smd->domain->p0, smd->domain->p1, smd->domain->res_wt, smd->domain->dx_wt, smd->domain->tex_shadow);
GPU_free_smoke(smd);
}
}
@@ -6126,7 +6125,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
if(dtx && (G.f & G_RENDER_OGL)==0) {
if(dtx & OB_AXIS) {
- drawaxes(1.0f, flag, OB_ARROWS);
+ drawaxes(1.0f, OB_ARROWS);
}
if(dtx & OB_BOUNDBOX) {
if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0)
@@ -6266,7 +6265,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
/* ***************** BACKBUF SEL (BBS) ********* */
-static void bbs_mesh_verts__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s)
+static void bbs_mesh_verts__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
int offset = (intptr_t) userData;
EditVert *eve = EM_get_vert_for_index(index);
@@ -6302,7 +6301,7 @@ static void bbs_mesh_wire(DerivedMesh *dm, int offset)
dm->drawMappedEdges(dm, bbs_mesh_wire__setDrawOptions, (void*)(intptr_t) offset);
}
-static int bbs_mesh_solid__setSolidDrawOptions(void *userData, int index, int *drawSmooth_r)
+static int bbs_mesh_solid__setSolidDrawOptions(void *userData, int index, int *UNUSED(drawSmooth_r))
{
if (EM_get_face_for_index(index)->h==0) {
if (userData) {
@@ -6314,7 +6313,7 @@ static int bbs_mesh_solid__setSolidDrawOptions(void *userData, int index, int *d
}
}
-static void bbs_mesh_solid__drawCenter(void *userData, int index, float *cent, float *no)
+static void bbs_mesh_solid__drawCenter(void *UNUSED(userData), int index, float *cent, float *UNUSED(no))
{
EditFace *efa = EM_get_face_for_index(index);
@@ -6346,13 +6345,13 @@ static void bbs_mesh_solid_EM(Scene *scene, View3D *v3d, Object *ob, DerivedMesh
}
}
-static int bbs_mesh_solid__setDrawOpts(void *userData, int index, int *drawSmooth_r)
+static int bbs_mesh_solid__setDrawOpts(void *UNUSED(userData), int index, int *UNUSED(drawSmooth_r))
{
WM_set_framebuffer_index_color(index+1);
return 1;
}
-static int bbs_mesh_solid_hide__setDrawOpts(void *userData, int index, int *drawSmooth_r)
+static int bbs_mesh_solid_hide__setDrawOpts(void *userData, int index, int *UNUSED(drawSmooth_r))
{
Mesh *me = userData;
@@ -6499,7 +6498,7 @@ void draw_object_instance(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
draw_object_mesh_instance(scene, v3d, rv3d, ob, dt, outline);
break;
case OB_EMPTY:
- drawaxes(ob->empty_drawsize, 0, ob->empty_drawtype);
+ drawaxes(ob->empty_drawsize, ob->empty_drawtype);
break;
}
}