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authorCampbell Barton <ideasman42@gmail.com>2010-11-01 10:19:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-11-01 10:19:41 +0300
commitdaa4feaaeae4312eb23f66b948b668a7e9dc1959 (patch)
treedabd2bedd213f9fdfbfc31e6710b2913707dfa1f /source/blender/editors/space_view3d/space_view3d.c
parent8bbcef4c7a377045f6b93580efda93eb4adf800d (diff)
bugfix [#24477] Can easily create bones with duplicate names
- fixed this error 7 different functions (deform groups, uv layers & similar). - support for numbers over 999. - renamed splitIDname() to BLI_split_name_num(), moved to BLI_path_utils
Diffstat (limited to 'source/blender/editors/space_view3d/space_view3d.c')
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 22143db7769..f5c1612f786 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -191,7 +191,7 @@ static SpaceLink *view3d_new(const bContext *C)
v3d->lay= v3d->layact= scene->lay;
v3d->camera= scene->camera;
}
- v3d->scenelock= 1;
+ v3d->scenelock= TRUE;
v3d->grid= 1.0f;
v3d->gridlines= 16;
v3d->gridsubdiv = 10;
@@ -250,8 +250,8 @@ static SpaceLink *view3d_new(const bContext *C)
ar->regiondata= MEM_callocN(sizeof(RegionView3D), "region view3d");
rv3d= ar->regiondata;
rv3d->viewquat[0]= 1.0f;
- rv3d->persp= 1;
- rv3d->view= 7;
+ rv3d->persp= RV3D_PERSP;
+ rv3d->view= RV3D_VIEW_PERSPORTHO;
rv3d->dist= 10.0;
return (SpaceLink *)v3d;