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authorAntonio Vazquez <blendergit@gmail.com>2022-11-07 18:09:54 +0300
committerAntonio Vazquez <blendergit@gmail.com>2022-11-07 18:09:54 +0300
commitb6b888f7fb706487d9e5ae6b0738201da5493b9f (patch)
tree852f79b4532a1b93e75c2541ca0d181b00de08a2 /source/blender/editors/space_view3d/space_view3d.cc
parenta2377b60548f2fe5d46b14ecdf4cf83971432b5c (diff)
parent95631c94c4bd08f8a7e9c713f624e934eb7eb7ae (diff)
Merge branch 'master' into gpencil-new-data-proposalgpencil-new-data-proposal
Diffstat (limited to 'source/blender/editors/space_view3d/space_view3d.cc')
-rw-r--r--source/blender/editors/space_view3d/space_view3d.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.cc b/source/blender/editors/space_view3d/space_view3d.cc
index 635fbd75d74..05fb0c6a720 100644
--- a/source/blender/editors/space_view3d/space_view3d.cc
+++ b/source/blender/editors/space_view3d/space_view3d.cc
@@ -175,11 +175,11 @@ bool ED_view3d_area_user_region(const ScrArea *area, const View3D *v3d, ARegion
void ED_view3d_init_mats_rv3d(const struct Object *ob, struct RegionView3D *rv3d)
{
/* local viewmat and persmat, to calculate projections */
- mul_m4_m4m4(rv3d->viewmatob, rv3d->viewmat, ob->obmat);
- mul_m4_m4m4(rv3d->persmatob, rv3d->persmat, ob->obmat);
+ mul_m4_m4m4(rv3d->viewmatob, rv3d->viewmat, ob->object_to_world);
+ mul_m4_m4m4(rv3d->persmatob, rv3d->persmat, ob->object_to_world);
/* initializes object space clipping, speeds up clip tests */
- ED_view3d_clipping_local(rv3d, ob->obmat);
+ ED_view3d_clipping_local(rv3d, ob->object_to_world);
}
void ED_view3d_init_mats_rv3d_gl(const struct Object *ob, struct RegionView3D *rv3d)
@@ -189,7 +189,7 @@ void ED_view3d_init_mats_rv3d_gl(const struct Object *ob, struct RegionView3D *r
/* We have to multiply instead of loading `viewmatob` to make
* it work with duplis using display-lists, otherwise it will
* override the dupli-matrix. */
- GPU_matrix_mul(ob->obmat);
+ GPU_matrix_mul(ob->object_to_world);
}
#ifdef DEBUG
@@ -710,7 +710,7 @@ static void view3d_ob_drop_matrix_from_snap(V3DSnapCursorState *snap_state,
copy_v3_v3(obmat_final[3], snap_data->loc);
float scale[3];
- mat4_to_size(scale, ob->obmat);
+ mat4_to_size(scale, ob->object_to_world);
rescale_m4(obmat_final, scale);
const BoundBox *bb = BKE_object_boundbox_get(ob);