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authorClément Foucault <foucault.clem@gmail.com>2018-07-18 01:12:21 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-07-18 12:49:15 +0300
commit8cd7828792419fb4eac9a2a477968535b4c71535 (patch)
tree8fc733149fe07b7d9edd4b8b1e709519b4481887 /source/blender/editors/space_view3d/view3d_gizmo_ruler.c
parent247ad2034de2c33a6d9cb7d3b6f1ef7ffa5b859d (diff)
GWN: Port to GPU module: Replace GWN prefix by GPU
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_gizmo_ruler.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_ruler.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
index e9a8dd5ee08..c716692eb9b 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
@@ -548,7 +548,7 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
GPU_blend(true);
- const uint shdr_pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ const uint shdr_pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
if (ruler_item->flag & RULERITEM_USE_ANGLE) {
immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
@@ -562,7 +562,7 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
immUniformArray4fv("colors", (float *)(float[][4]){{0.67f, 0.67f, 0.67f, 1.0f}, {col[0], col[1], col[2], col[3]}}, 2);
immUniform1f("dash_width", 6.0f);
- immBegin(GWN_PRIM_LINE_STRIP, 3);
+ immBegin(GPU_PRIM_LINE_STRIP, 3);
immVertex2fv(shdr_pos, co_ss[0]);
immVertex2fv(shdr_pos, co_ss[1]);
@@ -604,7 +604,7 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
immUniformColor3ubv(color_wire);
- immBegin(GWN_PRIM_LINE_STRIP, arc_steps + 1);
+ immBegin(GPU_PRIM_LINE_STRIP, arc_steps + 1);
for (j = 0; j <= arc_steps; j++) {
madd_v3_v3v3fl(co_tmp, ruler_item->co[1], dir_tmp, px_scale);
@@ -637,7 +637,7 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
immUniformColor3ubv(color_wire);
- immBegin(GWN_PRIM_LINES, 8);
+ immBegin(GPU_PRIM_LINES, 8);
madd_v2_v2v2fl(cap, co_ss[0], rot_90_vec_a, cap_size);
immVertex2fv(shdr_pos, cap);
@@ -702,7 +702,7 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
immUniformArray4fv("colors", (float *)(float[][4]){{0.67f, 0.67f, 0.67f, 1.0f}, {col[0], col[1], col[2], col[3]}}, 2);
immUniform1f("dash_width", 6.0f);
- immBegin(GWN_PRIM_LINES, 2);
+ immBegin(GPU_PRIM_LINES, 2);
immVertex2fv(shdr_pos, co_ss[0]);
immVertex2fv(shdr_pos, co_ss[2]);
@@ -726,7 +726,7 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
immUniformColor3ubv(color_wire);
- immBegin(GWN_PRIM_LINES, 4);
+ immBegin(GPU_PRIM_LINES, 4);
madd_v2_v2v2fl(cap, co_ss[0], rot_90_vec, cap_size);
immVertex2fv(shdr_pos, cap);
@@ -793,7 +793,7 @@ static void gizmo_ruler_draw(const bContext *C, wmGizmo *gz)
float co_ss_snap[3];
ED_view3d_project_float_global(ar, ruler_item->co[inter->co_index], co_ss_snap, V3D_PROJ_TEST_NOP);
- uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformColor4fv(color_act);