diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2014-09-08 20:15:42 +0400 |
---|---|---|
committer | Antony Riakiotakis <kalast@gmail.com> | 2014-09-08 20:15:42 +0400 |
commit | d9ffc99e66d659ac887d801b9cc071b4c3f9b8ab (patch) | |
tree | d88e83b5a9edab115081641d26c811b6aa22296a /source/blender/editors/space_view3d/view3d_header.c | |
parent | 551ebaa3dd758bc1975548c28766bfa3159d3846 (diff) | |
parent | b1490e39dd1017e51984d8a34d226e869bbb25df (diff) |
Merge branch 'master' into soc-2014-viewport_fxsoc-2014-viewport_fx
I have resolved some differences, for instance selection code which was more or less a stub, to be
the same as master. This will have to be fixed later.
Conflicts:
CMakeLists.txt
intern/ghost/CMakeLists.txt
intern/ghost/intern/GHOST_SystemWin32.cpp
intern/ghost/intern/GHOST_Window.cpp
intern/ghost/intern/GHOST_WindowWin32.cpp
intern/ghost/intern/GHOST_WindowX11.cpp
source/blender/blenlib/BLI_math_matrix.h
source/blender/blenlib/intern/math_matrix.c
source/blender/gpu/CMakeLists.txt
source/blender/gpu/GPU_select.h
source/blender/gpu/intern/gpu_buffers.c
source/blender/gpu/intern/gpu_draw.c
source/blender/gpu/intern/gpu_extensions.c
source/blender/gpu/intern/gpu_select.c
source/blender/gpu/shaders/gpu_shader_simple_vert.glsl
source/blender/nodes/CMakeLists.txt
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_header.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_header.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index e3d0e87066b..a88724a1cdd 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -32,6 +32,7 @@ #include <stdio.h> #include <stdlib.h> +#include "DNA_brush_types.h" #include "DNA_scene_types.h" #include "DNA_object_types.h" @@ -45,6 +46,7 @@ #include "BKE_depsgraph.h" #include "BKE_main.h" #include "BKE_modifier.h" +#include "BKE_paint.h" #include "BKE_screen.h" #include "BKE_editmesh.h" @@ -308,7 +310,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) /* mode */ if (ob) { modeselect = ob->mode; - is_paint = ELEM4(ob->mode, OB_MODE_SCULPT, OB_MODE_VERTEX_PAINT, OB_MODE_WEIGHT_PAINT, OB_MODE_TEXTURE_PAINT); + is_paint = ELEM(ob->mode, OB_MODE_SCULPT, OB_MODE_VERTEX_PAINT, OB_MODE_WEIGHT_PAINT, OB_MODE_TEXTURE_PAINT); } else { modeselect = OB_MODE_OBJECT; @@ -336,8 +338,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) uiItemR(layout, &v3dptr, "viewport_shade", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); if (obedit == NULL && is_paint) { - - if (ob->mode & OB_MODE_WEIGHT_PAINT) { + if (ob->mode & OB_MODE_ALL_PAINT) { /* Only for Weight Paint. makes no sense in other paint modes. */ row = uiLayoutRow(layout, true); uiItemR(row, &v3dptr, "pivot_point", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); |