diff options
author | Ton Roosendaal <ton@blender.org> | 2009-02-11 19:54:55 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2009-02-11 19:54:55 +0300 |
commit | 2e79e4e9751aa44da905fb0646d8b9b8b4f9d825 (patch) | |
tree | ca7ee580f9c3a6b31b5a0237c0136f5c089d6c5c /source/blender/editors/space_view3d/view3d_intern.h | |
parent | f3c67b070fc6baa18cd84aee26170d8ac6ee98ab (diff) |
2.5
Smaller jobs, all in one commit!
- Moved object_do_update out of view3d drawing, into
the event system (currently after notifiers).
Depsgraph calls for setting update flags will have to
keep track of each Screen's needs, so a UI showing only
a Sequencer doesn't do objects.
- Added button in "Properties region" in 3D window to set
or disable 4-split, including the 3 options it has.
(lock, box, clip)
- Restored legacy code for UI, to make things work like
bone rename, autocomplete.
- Node editor now shows Curves widgets again
- Bugfix: composite job increased Viewer user id count
- Bugfix: Node editor, not "Enable nodes" still called
a Job, which didn't do anything
- Various code cleaning, unused vars and prototypes.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_intern.h')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_intern.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index ca32b47e4f8..61762928996 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -77,6 +77,8 @@ void VIEW3D_OT_border_zoom(struct wmOperatorType *ot); void VIEW3D_OT_drawtype(struct wmOperatorType *ot); void VIEW3D_OT_editmesh_face_toolbox(struct wmOperatorType *ot); +void view3d_boxview_copy(ScrArea *sa, ARegion *ar); + /* drawobject.c */ void draw_object(Scene *scene, struct ARegion *ar, View3D *v3d, Base *base, int flag); int draw_glsl_material(Scene *scene, Object *ob, View3D *v3d, int dt); |