diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2019-04-23 23:22:27 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2019-04-30 22:48:07 +0300 |
commit | 088d59c3d379f1a53fd2ee20a4bd569a70bbbd96 (patch) | |
tree | b2d6136fa449b63c89807fba1cc5182993124ea5 /source/blender/editors/space_view3d/view3d_select.c | |
parent | c7452f14c5d0ee3d11e85ca1218938cb641ad31f (diff) |
Refactor: Use object select API - ED_object_base_select
We had a mix of BKE_view_layer_base_select (harmless), and places where
we simply set the BASE_SELECTED flag with no regard to its selectable
state.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_select.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_select.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index bac24b80c3e..0e1b9d74268 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -1911,8 +1911,7 @@ static bool ed_object_select_pick(bContext *C, } } - basact->flag |= BASE_SELECTED; - BKE_scene_object_base_flag_sync_from_base(basact); + ED_object_base_select(basact, BA_SELECT); retval = true; @@ -1945,8 +1944,7 @@ static bool ed_object_select_pick(bContext *C, /* we make the armature selected: * not-selected active object in posemode won't work well for tools */ - basact->flag |= BASE_SELECTED; - BKE_scene_object_base_flag_sync_from_base(basact); + ED_object_base_select(basact, BA_SELECT); retval = true; WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, basact->object); |