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authorCampbell Barton <ideasman42@gmail.com>2012-05-05 18:33:36 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-05 18:33:36 +0400
commit299ff91ea1fe5623bea1c6775cb8250d5e4ec3a0 (patch)
treef7a61065a76b683ea18caf77475f993486dfa14d /source/blender/editors/space_view3d/view3d_view.c
parenta731e130432a98ab8228112027cd3eaa8ed700b1 (diff)
code cleanup: BKE_scene api naming.
also stop numpy from being found in /usr/include with cmake.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_view.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 22ac3b8a8e8..1509242cf58 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1799,8 +1799,8 @@ static int game_engine_exec(bContext *C, wmOperator *op)
RestoreState(C, prevwin);
//XXX restore_all_scene_cfra(scene_cfra_store);
- set_scene_bg(CTX_data_main(C), startscene);
- //XXX scene_update_for_newframe(bmain, scene, scene->lay);
+ BKE_scene_set_background(CTX_data_main(C), startscene);
+ //XXX BKE_scene_update_for_newframe(bmain, scene, scene->lay);
return OPERATOR_FINISHED;
#else