Age | Commit message (Expand) | Author |
2014-07-31 | Fix T41258: Crash when entering edit mode while viewport render is enabled | Sergey Sharybin |
2014-07-23 | Occlusion Query based selection. | Antony Riakiotakis |
2014-06-19 | Code cleanup: de-duplicate calls wmOrtho, wmFrustum | Campbell Barton |
2014-06-19 | Code cleanup: use const passing rects | Campbell Barton |
2014-06-16 | Fix T40617: Ortho view selects objects behind camera | Campbell Barton |
2014-05-14 | Code cleanup: doxy comments | Campbell Barton |
2014-05-01 | Fix T39988: Selected object count invalid after exiting local-view | Campbell Barton |
2014-04-30 | Code cleanup: remove unused includes | Campbell Barton |
2014-04-30 | Code cleanup: remove redundant CTX calls | Campbell Barton |
2014-04-30 | Fix T38905: view3d.object_as_camera didn't store the last-view | Campbell Barton |
2014-04-22 | View3d: api naming, for setting the view matrix. | Campbell Barton |
2014-04-17 | View3D: use smoothview for localview switching | Campbell Barton |
2014-04-17 | Code cleanup: use const for array args | Campbell Barton |
2014-04-01 | Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define | Campbell Barton |
2014-03-26 | Code cleanup: style and warnings | Campbell Barton |
2014-03-25 | Fix T39397: Leaving leaving camera from quadview set ortho | Campbell Barton |
2014-03-20 | View3D: remove orbit snapping LUT, allow to snap axis but not roll | Campbell Barton |
2014-03-20 | View3D: avoid matrix multiply using ED_view3d_boundbox_clip | Campbell Barton |
2014-02-27 | Fix for VIEW3D_OT_camera_to_view with quadview, disable in camera view | Campbell Barton |
2014-02-24 | Fix T38784: smoothview using perspective transition with ortho camera | Campbell Barton |
2014-02-12 | View3d: add utility function to get the quat from a view axis | Campbell Barton |
2014-02-12 | View3d: ensure locked views are on an axis - behavior wasn't well defined. | Campbell Barton |
2014-02-11 | Code cleanup: fix a few visual studio compiler warnings. | Brecht Van Lommel |
2014-02-07 | ListBase API: add utility api funcs for clearing and checking empty | Campbell Barton |
2014-02-04 | Fix for view lock checks with ndof ops, was incorrectly comparing flags | Campbell Barton |
2014-02-03 | Code cleanup: use bools where possible | Campbell Barton |
2014-01-23 | Removed the omat matrix from DupliObject. | Lukas Tönne |
2013-12-26 | Threaded object update and EvaluationContext | Sergey Sharybin |
2013-12-09 | Fix T37727: z-offset problems with camera view | Campbell Barton |
2013-12-09 | View3D API: rename view3d_camera_get to ED_view3d_camera_data_get | Campbell Barton |
2013-11-25 | Code Cleanup: rename vars for detecting change to be more consistent | Campbell Barton |
2013-10-26 | rename give_cursor to ED_view3d_cursor3d_get | Campbell Barton |
2013-10-22 | add copy_v4_fl4, replace QUATSET macro. | Campbell Barton |
2013-10-15 | fix [#37067] Bone Crash | Campbell Barton |
2013-10-04 | Fix #36948: blender internal viewport render crashes holding shift+Z pressed | Brecht Van Lommel |
2013-09-30 | lots of operator descriptions were incorrectly copy/pasted. | Campbell Barton |
2013-09-16 | fix [#36444] view3d.viewnumpad operator should not animate | Campbell Barton |
2013-08-23 | patch to add backkbacks for game engine start/end, | Campbell Barton |
2013-08-19 | Tag object-data level boundbox as invalid rather than freeing it | Sergey Sharybin |
2013-08-13 | change VIEW3D_OT_camera_to_view_selected poll function so it can be called fr... | Campbell Barton |
2013-07-27 | remove unused code & some redundant NULL checks. | Campbell Barton |
2013-07-19 | patch [#36000] View lock offset (allow panning when the view is locked) | Campbell Barton |
2013-05-27 | Fix #35506: enter local view, enable render draw mode, exit local view. In this | Brecht Van Lommel |
2013-05-26 | BLI_math rename functions: | Campbell Barton |
2013-05-25 | Bug fix, irc submitted: | Ton Roosendaal |
2013-05-08 | use negative dot product for clipping, rather then doing it inline. | Campbell Barton |
2013-04-16 | Blender Internal Render in viewport | Ton Roosendaal |
2013-03-21 | code cleanup: use bool where values are true/false, for view3d and related fu... | Campbell Barton |
2013-03-14 | code cleanup: de-duplicate view clipping function for paint and knife tool, m... | Campbell Barton |
2013-03-13 | fix for 2 errors where the 2d arrays were used as 3d. (out of bounds read). | Campbell Barton |