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author | Germano Cavalcante <germano.costa@ig.com.br> | 2020-07-28 15:35:58 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2020-07-28 15:53:23 +0300 |
commit | 6a689b5047b23bccd5e36ae9cbd74cc64f4427b3 (patch) | |
tree | a04401d4c8bb23732f7f0dacd9c64e7ca263b690 /source/blender/editors/transform/transform_mode.c | |
parent | 47b82fc02fb41b3d51784e0b571ad584eb468ea0 (diff) |
Transform: Correct Face Attributes: Option to merge attributes
Keeping face attributes connected is now optional.
Keeping UV's connected is useful for organic modeling, but bad for
architectural.
Differential Revision: https://developer.blender.org/D8360
Diffstat (limited to 'source/blender/editors/transform/transform_mode.c')
-rw-r--r-- | source/blender/editors/transform/transform_mode.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_mode.c b/source/blender/editors/transform/transform_mode.c index 5988f5a0f83..38d49ab5efd 100644 --- a/source/blender/editors/transform/transform_mode.c +++ b/source/blender/editors/transform/transform_mode.c @@ -1272,7 +1272,7 @@ void transform_mode_init(TransInfo *t, wmOperator *op, const int mode) if (t->data_type == TC_MESH_VERTS) { /* Init Custom Data correction. * Ideally this should be called when creating the TransData. */ - trans_mesh_customdata_correction_init(t); + mesh_customdatacorrect_init(t); } /* TODO(germano): Some of these operations change the `t->mode`. |