diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-07-21 19:27:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-07-21 19:27:40 +0400 |
commit | 62a73381a7ec63e75960d3c9545c638c85d3b06a (patch) | |
tree | 25d16dfc4c245bacb98c3737c3817d1a52ce8d93 /source/blender/editors/transform | |
parent | 1bb7cfded603028db0d52b3c0917900e83b858e6 (diff) |
use fabsf when using floats.
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r-- | source/blender/editors/transform/transform_constraints.c | 2 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_manipulator.c | 6 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_snap.c | 6 |
3 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c index 7c0d4f10186..55110e48469 100644 --- a/source/blender/editors/transform/transform_constraints.c +++ b/source/blender/editors/transform/transform_constraints.c @@ -288,7 +288,7 @@ static void planeProjection(TransInfo *t, float in[3], float out[3]) sub_v3_v3v3(vec, out, in); factor = dot_v3v3(vec, norm); - if (fabs(factor) <= 0.001) { + if (fabsf(factor) <= 0.001f) { return; /* prevent divide by zero */ } factor = dot_v3v3(vec, vec) / factor; diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c index 1507dbfddda..31250e3a50c 100644 --- a/source/blender/editors/transform/transform_manipulator.c +++ b/source/blender/editors/transform/transform_manipulator.c @@ -607,7 +607,7 @@ static void test_manipulator_axis(const bContext *C) ED_view3d_global_to_vector(rv3d, rv3d->twmat[3], vec); - angle = fabs(angle_v3v3(rv3d->twmat[0], vec)); + angle = fabsf(angle_v3v3(rv3d->twmat[0], vec)); if (angle > (float)M_PI / 2.0f) { angle = (float)M_PI - angle; } @@ -616,7 +616,7 @@ static void test_manipulator_axis(const bContext *C) rv3d->twdrawflag &= ~(MAN_TRANS_X | MAN_SCALE_X); } - angle = fabs(angle_v3v3(rv3d->twmat[1], vec)); + angle = fabsf(angle_v3v3(rv3d->twmat[1], vec)); if (angle > (float)M_PI / 2.0f) { angle = (float)M_PI - angle; } @@ -625,7 +625,7 @@ static void test_manipulator_axis(const bContext *C) rv3d->twdrawflag &= ~(MAN_TRANS_Y | MAN_SCALE_Y); } - angle = fabs(angle_v3v3(rv3d->twmat[2], vec)); + angle = fabsf(angle_v3v3(rv3d->twmat[2], vec)); if (angle > (float)M_PI / 2.0f) { angle = (float)M_PI - angle; } diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index 1286a520bb9..0ea48e81029 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -1081,7 +1081,7 @@ static void TargetSnapClosest(TransInfo *t) dist = t->tsnap.distance(t, loc, t->tsnap.snapPoint); - if (closest == NULL || fabs(dist) < fabs(t->tsnap.dist)) { + if (closest == NULL || fabsf(dist) < fabsf(t->tsnap.dist)) { copy_v3_v3(t->tsnap.snapTarget, loc); closest = td; t->tsnap.dist = dist; @@ -1097,7 +1097,7 @@ static void TargetSnapClosest(TransInfo *t) dist = t->tsnap.distance(t, loc, t->tsnap.snapPoint); - if (closest == NULL || fabs(dist) < fabs(t->tsnap.dist)) { + if (closest == NULL || fabsf(dist) < fabsf(t->tsnap.dist)) { copy_v3_v3(t->tsnap.snapTarget, loc); closest = td; t->tsnap.dist = dist; @@ -1120,7 +1120,7 @@ static void TargetSnapClosest(TransInfo *t) dist = t->tsnap.distance(t, loc, t->tsnap.snapPoint); - if (closest == NULL || fabs(dist) < fabs(t->tsnap.dist)) { + if (closest == NULL || fabsf(dist) < fabsf(t->tsnap.dist)) { copy_v3_v3(t->tsnap.snapTarget, loc); closest = td; t->tsnap.dist = dist; |