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authorSchoen <schoepas@deher1m1598.emea.adsint.biz>2017-04-03 08:52:05 +0300
committerSchoen <schoepas@deher1m1598.emea.adsint.biz>2017-04-03 09:47:02 +0300
commit90778901c9ea1e16d5907981e91bceba25ff207d (patch)
tree00bf16ee403c3ab1b507a5ec90b098a22e050f7c /source/blender/editors/transform
parent76eebd9379a5dad519ff01cf215fbe3db6de931e (diff)
parent3bf0026bec6f839ae0f7c40bde845299ce22e8de (diff)
Merge branch 'master' into cycles_disney_brdfcycles_disney_brdf
Diffstat (limited to 'source/blender/editors/transform')
-rw-r--r--source/blender/editors/transform/transform.c9
-rw-r--r--source/blender/editors/transform/transform_conversions.c128
-rw-r--r--source/blender/editors/transform/transform_manipulator.c83
-rw-r--r--source/blender/editors/transform/transform_ops.c3
-rw-r--r--source/blender/editors/transform/transform_snap_object.c105
5 files changed, 242 insertions, 86 deletions
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 1916f9b4dab..7d9063c3285 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -2176,7 +2176,14 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
calculateCenter(t);
if (event) {
- initMouseInput(t, &t->mouse, t->center2d, event->mval, event->shift);
+ /* Initialize accurate transform to settings requested by keymap. */
+ bool use_accurate = false;
+ if ((prop = RNA_struct_find_property(op->ptr, "use_accurate")) && RNA_property_is_set(op->ptr, prop)) {
+ if (RNA_property_boolean_get(op->ptr, prop)) {
+ use_accurate = true;
+ }
+ }
+ initMouseInput(t, &t->mouse, t->center2d, event->mval, use_accurate);
}
switch (mode) {
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 091a5773cf0..5e67f304755 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -1973,9 +1973,12 @@ void flushTransParticles(TransInfo *t)
/* ********************* mesh ****************** */
-static bool bmesh_test_dist_add(BMVert *v, BMVert *v_other,
- float *dists, const float *dists_prev,
- float mtx[3][3])
+static bool bmesh_test_dist_add(
+ BMVert *v, BMVert *v_other,
+ float *dists, const float *dists_prev,
+ /* optionally track original index */
+ int *index, const int *index_prev,
+ float mtx[3][3])
{
if ((BM_elem_flag_test(v_other, BM_ELEM_SELECT) == 0) &&
(BM_elem_flag_test(v_other, BM_ELEM_HIDDEN) == 0))
@@ -1990,6 +1993,9 @@ static bool bmesh_test_dist_add(BMVert *v, BMVert *v_other,
dist_other = dists_prev[i] + len_v3(vec);
if (dist_other < dists[i_other]) {
dists[i_other] = dist_other;
+ if (index != NULL) {
+ index[i_other] = index_prev[i];
+ }
return true;
}
}
@@ -1997,11 +2003,13 @@ static bool bmesh_test_dist_add(BMVert *v, BMVert *v_other,
return false;
}
-static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float *dists)
+/**
+ * \parm mtx: Measure disatnce in this space.
+ * \parm dists: Store the closest connected distance to selected vertices.
+ * \parm index: Optionally store the original index we're measuring the distance to (can be NULL).
+ */
+static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float *dists, int *index)
{
- /* need to be very careful of feedback loops here, store previous dist's to avoid feedback */
- float *dists_prev = MEM_mallocN(bm->totvert * sizeof(float), __func__);
-
BLI_LINKSTACK_DECLARE(queue, BMVert *);
/* any BM_ELEM_TAG'd vertex is in 'queue_next', so we don't add in twice */
@@ -2022,17 +2030,27 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
if (BM_elem_flag_test(v, BM_ELEM_SELECT) == 0 || BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
dist = FLT_MAX;
+ if (index != NULL) {
+ index[i] = i;
+ }
}
else {
BLI_LINKSTACK_PUSH(queue, v);
dist = 0.0f;
+ if (index != NULL) {
+ index[i] = i;
+ }
}
- dists[i] = dists_prev[i] = dist;
+ dists[i] = dist;
}
bm->elem_index_dirty &= ~BM_VERT;
}
+ /* need to be very careful of feedback loops here, store previous dist's to avoid feedback */
+ float *dists_prev = MEM_dupallocN(dists);
+ int *index_prev = MEM_dupallocN(index); /* may be NULL */
+
do {
BMVert *v;
LinkNode *lnk;
@@ -2061,7 +2079,7 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
/* edge distance */
{
BMVert *v_other = BM_edge_other_vert(e_iter, v);
- if (bmesh_test_dist_add(v, v_other, dists, dists_prev, mtx)) {
+ if (bmesh_test_dist_add(v, v_other, dists, dists_prev, index, index_prev, mtx)) {
if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
BM_elem_flag_enable(v_other, BM_ELEM_TAG);
BLI_LINKSTACK_PUSH(queue_next, v_other);
@@ -2086,7 +2104,7 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
(BM_elem_flag_test(l_iter_radial->f, BM_ELEM_HIDDEN) == 0))
{
BMVert *v_other = l_iter_radial->next->next->v;
- if (bmesh_test_dist_add(v, v_other, dists, dists_prev, mtx)) {
+ if (bmesh_test_dist_add(v, v_other, dists, dists_prev, index, index_prev, mtx)) {
if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
BM_elem_flag_enable(v_other, BM_ELEM_TAG);
BLI_LINKSTACK_PUSH(queue_next, v_other);
@@ -2110,6 +2128,9 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
/* keep in sync, avoid having to do full memcpy each iteration */
dists_prev[i] = dists[i];
+ if (index != NULL) {
+ index_prev[i] = index[i];
+ }
}
BLI_LINKSTACK_SWAP(queue, queue_next);
@@ -2123,9 +2144,14 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
BLI_LINKSTACK_FREE(queue_next);
MEM_freeN(dists_prev);
+ if (index_prev != NULL) {
+ MEM_freeN(index_prev);
+ }
}
-static struct TransIslandData *editmesh_islands_info_calc(BMEditMesh *em, int *r_island_tot, int **r_island_vert_map)
+static struct TransIslandData *editmesh_islands_info_calc(
+ BMEditMesh *em, int *r_island_tot, int **r_island_vert_map,
+ bool calc_single_islands)
{
BMesh *bm = em->bm;
struct TransIslandData *trans_islands;
@@ -2237,6 +2263,42 @@ static struct TransIslandData *editmesh_islands_info_calc(BMEditMesh *em, int *r
MEM_freeN(groups_array);
MEM_freeN(group_index);
+ /* for PET we need islands of 1 so connected vertices can use it with V3D_AROUND_LOCAL_ORIGINS */
+ if (calc_single_islands) {
+ BMIter viter;
+ BMVert *v;
+ int group_tot_single = 0;
+
+ BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT) && (vert_map[i] == -1)) {
+ group_tot_single += 1;
+ }
+ }
+
+ if (group_tot_single != 0) {
+ trans_islands = MEM_reallocN(trans_islands, group_tot + group_tot_single);
+
+ BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT) && (vert_map[i] == -1)) {
+ struct TransIslandData *v_island = &trans_islands[group_tot];
+ vert_map[i] = group_tot;
+
+ copy_v3_v3(v_island->co, v->co);
+
+ if (is_zero_v3(v->no) != 0.0f) {
+ axis_dominant_v3_to_m3(v_island->axismtx, v->no);
+ invert_m3(v_island->axismtx);
+ }
+ else {
+ unit_m3(v_island->axismtx);
+ }
+
+ group_tot += 1;
+ }
+ }
+ }
+ }
+
*r_island_tot = group_tot;
*r_island_vert_map = vert_map;
@@ -2336,6 +2398,11 @@ static void createTransEditVerts(TransInfo *t)
int island_info_tot;
int *island_vert_map = NULL;
+ const bool is_island_center = (t->around == V3D_AROUND_LOCAL_ORIGINS) && (t->mode != TFM_TRANSLATION);
+ /* Original index of our connected vertex when connected distances are calculated.
+ * Optional, allocate if needed. */
+ int *dists_index = NULL;
+
if (t->flag & T_MIRROR) {
EDBM_verts_mirror_cache_begin(em, 0, false, (t->flag & T_PROP_EDIT) == 0, use_topology);
mirror = 1;
@@ -2367,8 +2434,12 @@ static void createTransEditVerts(TransInfo *t)
t->total = count;
/* allocating scratch arrays */
- if (prop_mode & T_PROP_CONNECTED)
- dists = MEM_mallocN(em->bm->totvert * sizeof(float), "scratch nears");
+ if (prop_mode & T_PROP_CONNECTED) {
+ dists = MEM_mallocN(em->bm->totvert * sizeof(float), __func__);
+ if (is_island_center) {
+ dists_index = MEM_mallocN(em->bm->totvert * sizeof(int), __func__);
+ }
+ }
}
else {
t->total = bm->totvertsel;
@@ -2390,7 +2461,7 @@ static void createTransEditVerts(TransInfo *t)
pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
if (prop_mode & T_PROP_CONNECTED) {
- editmesh_set_connectivity_distance(em->bm, mtx, dists);
+ editmesh_set_connectivity_distance(em->bm, mtx, dists, dists_index);
}
/* Only in case of rotation and resize, we want the elements of the edited
@@ -2398,8 +2469,14 @@ static void createTransEditVerts(TransInfo *t)
*
* TODO: use island_info to detect the closest point when the "Snap Target"
* in Blender UI is "Closest" */
- if ((t->around == V3D_AROUND_LOCAL_ORIGINS) && (t->mode != TFM_TRANSLATION)) {
- island_info = editmesh_islands_info_calc(em, &island_info_tot, &island_vert_map);
+ if (is_island_center) {
+ /* In this specific case, near-by vertices will need to know the island of the nearest connected vertex. */
+ const bool calc_single_islands = (
+ (prop_mode & T_PROP_CONNECTED) &&
+ (t->around == V3D_AROUND_LOCAL_ORIGINS) &&
+ (em->selectmode & SCE_SELECT_VERTEX));
+
+ island_info = editmesh_islands_info_calc(em, &island_info_tot, &island_vert_map, calc_single_islands);
}
/* detect CrazySpace [tm] */
@@ -2449,10 +2526,16 @@ static void createTransEditVerts(TransInfo *t)
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, a) {
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
if (prop_mode || BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
- struct TransIslandData *v_island = (island_info && island_vert_map[a] != -1) ?
- &island_info[island_vert_map[a]] : NULL;
+ struct TransIslandData *v_island = NULL;
float *bweight = (cd_vert_bweight_offset != -1) ? BM_ELEM_CD_GET_VOID_P(eve, cd_vert_bweight_offset) : NULL;
+ if (island_info) {
+ const int connected_index = (dists_index && dists_index[a] != -1) ? dists_index[a] : a;
+ v_island = (island_vert_map[connected_index] != -1) ?
+ &island_info[island_vert_map[connected_index]] : NULL;
+ }
+
+
VertsToTransData(t, tob, tx, em, eve, bweight, v_island);
if (tx)
tx++;
@@ -2531,6 +2614,8 @@ cleanup:
MEM_freeN(defmats);
if (dists)
MEM_freeN(dists);
+ if (dists_index)
+ MEM_freeN(dists_index);
if (t->flag & T_MIRROR) {
EDBM_verts_mirror_cache_end(em);
@@ -8038,7 +8123,12 @@ void createTransData(bContext *C, TransInfo *t)
if (t->data && t->flag & T_PROP_EDIT) {
if (ELEM(t->obedit->type, OB_CURVE, OB_MESH)) {
sort_trans_data(t); // makes selected become first in array
- set_prop_dist(t, 0);
+ if ((t->obedit->type == OB_MESH) && (t->flag & T_PROP_CONNECTED)) {
+ /* already calculated by editmesh_set_connectivity_distance */
+ }
+ else {
+ set_prop_dist(t, 0);
+ }
sort_trans_data_dist(t);
}
else {
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index e141724f2df..0a984d90ae3 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -1724,14 +1724,14 @@ static int manipulator_selectbuf(ScrArea *sa, ARegion *ar, const int mval[2], fl
{
View3D *v3d = sa->spacedata.first;
RegionView3D *rv3d = ar->regiondata;
- rctf rect, selrect;
+ rcti rect;
GLuint buffer[64]; // max 4 items per select, so large enuf
short hits;
const bool is_picksel = true;
const bool do_passes = GPU_select_query_check_active();
/* XXX check a bit later on this... (ton) */
- extern void view3d_winmatrix_set(ARegion *ar, View3D *v3d, rctf *rect);
+ extern void view3d_winmatrix_set(ARegion *ar, View3D *v3d, const rcti *rect);
/* when looking through a selected camera, the manipulator can be at the
* exact same position as the view, skip so we don't break selection */
@@ -1743,15 +1743,13 @@ static int manipulator_selectbuf(ScrArea *sa, ARegion *ar, const int mval[2], fl
rect.ymin = mval[1] - hotspot;
rect.ymax = mval[1] + hotspot;
- selrect = rect;
-
view3d_winmatrix_set(ar, v3d, &rect);
mul_m4_m4m4(rv3d->persmat, rv3d->winmat, rv3d->viewmat);
if (do_passes)
- GPU_select_begin(buffer, 64, &selrect, GPU_SELECT_NEAREST_FIRST_PASS, 0);
+ GPU_select_begin(buffer, 64, &rect, GPU_SELECT_NEAREST_FIRST_PASS, 0);
else
- GPU_select_begin(buffer, 64, &selrect, GPU_SELECT_ALL, 0);
+ GPU_select_begin(buffer, 64, &rect, GPU_SELECT_ALL, 0);
/* do the drawing */
if (v3d->twtype & V3D_MANIP_ROTATE) {
@@ -1766,7 +1764,7 @@ static int manipulator_selectbuf(ScrArea *sa, ARegion *ar, const int mval[2], fl
hits = GPU_select_end();
if (do_passes) {
- GPU_select_begin(buffer, 64, &selrect, GPU_SELECT_NEAREST_SECOND_PASS, hits);
+ GPU_select_begin(buffer, 64, &rect, GPU_SELECT_NEAREST_SECOND_PASS, hits);
/* do the drawing */
if (v3d->twtype & V3D_MANIP_ROTATE) {
@@ -1826,6 +1824,23 @@ static int manipulator_selectbuf(ScrArea *sa, ARegion *ar, const int mval[2], fl
return 0;
}
+static const char *manipulator_get_operator_name(int man_val)
+{
+ if (man_val & MAN_TRANS_C) {
+ return "TRANSFORM_OT_translate";
+ }
+ else if (man_val == MAN_ROT_T) {
+ return "TRANSFORM_OT_trackball";
+ }
+ else if (man_val & MAN_ROT_C) {
+ return "TRANSFORM_OT_rotate";
+ }
+ else if (man_val & MAN_SCALE_C) {
+ return "TRANSFORM_OT_resize";
+ }
+
+ return NULL;
+}
/* return 0; nothing happened */
int BIF_do_manipulator(bContext *C, const struct wmEvent *event, wmOperator *op)
@@ -1846,11 +1861,24 @@ int BIF_do_manipulator(bContext *C, const struct wmEvent *event, wmOperator *op)
// find the hotspots first test narrow hotspot
val = manipulator_selectbuf(sa, ar, event->mval, 0.5f * (float)U.tw_hotspot);
if (val) {
+ wmOperatorType *ot;
+ PointerRNA props_ptr;
+ PropertyRNA *prop;
+ const char *opname;
// drawflags still global, for drawing call above
drawflags = manipulator_selectbuf(sa, ar, event->mval, 0.2f * (float)U.tw_hotspot);
if (drawflags == 0) drawflags = val;
+ /* Planar constraint doesn't make sense for rotation, give other keymaps a chance */
+ if ((drawflags & MAN_ROT_C) && use_planar) {
+ return 0;
+ }
+
+ opname = manipulator_get_operator_name(drawflags);
+ ot = WM_operatortype_find(opname, true);
+ WM_operator_properties_create_ptr(&props_ptr, ot);
+
if (drawflags & MAN_TRANS_C) {
switch (drawflags) {
case MAN_TRANS_C:
@@ -1880,8 +1908,7 @@ int BIF_do_manipulator(bContext *C, const struct wmEvent *event, wmOperator *op)
constraint_axis[2] = 1;
break;
}
- RNA_boolean_set_array(op->ptr, "constraint_axis", constraint_axis);
- WM_operator_name_call(C, "TRANSFORM_OT_translate", WM_OP_INVOKE_DEFAULT, op->ptr);
+ RNA_boolean_set_array(&props_ptr, "constraint_axis", constraint_axis);
}
else if (drawflags & MAN_SCALE_C) {
switch (drawflags) {
@@ -1910,22 +1937,10 @@ int BIF_do_manipulator(bContext *C, const struct wmEvent *event, wmOperator *op)
constraint_axis[2] = 1;
break;
}
- RNA_boolean_set_array(op->ptr, "constraint_axis", constraint_axis);
- WM_operator_name_call(C, "TRANSFORM_OT_resize", WM_OP_INVOKE_DEFAULT, op->ptr);
+ RNA_boolean_set_array(&props_ptr, "constraint_axis", constraint_axis);
}
- else if (drawflags == MAN_ROT_T) { /* trackball need special case, init is different */
- /* Do not pass op->ptr!!! trackball has no "constraint" properties!
- * See [#34621], it's a miracle it did not cause more problems!!! */
- /* However, we need to copy the "release_confirm" property, but only if defined, see T41112. */
- PointerRNA props_ptr;
- PropertyRNA *prop;
- wmOperatorType *ot = WM_operatortype_find("TRANSFORM_OT_trackball", true);
- WM_operator_properties_create_ptr(&props_ptr, ot);
- if ((prop = RNA_struct_find_property(op->ptr, "release_confirm")) && RNA_property_is_set(op->ptr, prop)) {
- RNA_property_boolean_set(&props_ptr, prop, RNA_property_boolean_get(op->ptr, prop));
- }
- WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr);
- WM_operator_properties_free(&props_ptr);
+ else if (drawflags == MAN_ROT_T) {
+ /* pass */
}
else if (drawflags & MAN_ROT_C) {
switch (drawflags) {
@@ -1939,9 +1954,25 @@ int BIF_do_manipulator(bContext *C, const struct wmEvent *event, wmOperator *op)
constraint_axis[2] = 1;
break;
}
- RNA_boolean_set_array(op->ptr, "constraint_axis", constraint_axis);
- WM_operator_name_call(C, "TRANSFORM_OT_rotate", WM_OP_INVOKE_DEFAULT, op->ptr);
+ RNA_boolean_set_array(&props_ptr, "constraint_axis", constraint_axis);
+ }
+
+ /* pass operator properties on to transform operators */
+ prop = RNA_struct_find_property(op->ptr, "use_accurate");
+ if (RNA_property_is_set(op->ptr, prop)) {
+ RNA_property_boolean_set(&props_ptr, prop, RNA_property_boolean_get(op->ptr, prop));
+ }
+ prop = RNA_struct_find_property(op->ptr, "release_confirm");
+ if (RNA_property_is_set(op->ptr, prop)) {
+ RNA_property_boolean_set(&props_ptr, prop, RNA_property_boolean_get(op->ptr, prop));
}
+ prop = RNA_struct_find_property(op->ptr, "constraint_orientation");
+ if (RNA_property_is_set(op->ptr, prop)) {
+ RNA_property_enum_set(&props_ptr, prop, RNA_property_enum_get(op->ptr, prop));
+ }
+
+ WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr);
+ WM_operator_properties_free(&props_ptr);
}
/* after transform, restore drawflags */
drawflags = 0xFFFF;
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index cbe58ddf586..2a97384cf7d 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -569,6 +569,9 @@ void Transform_Properties(struct wmOperatorType *ot, int flags)
// Add confirm method all the time. At the end because it's not really that important and should be hidden only in log, not in keymap edit
/*prop =*/ RNA_def_boolean(ot->srna, "release_confirm", 0, "Confirm on Release", "Always confirm operation when releasing button");
//RNA_def_property_flag(prop, PROP_HIDDEN);
+
+ prop = RNA_def_boolean(ot->srna, "use_accurate", 0, "Accurate", "Use accurate transformation");
+ RNA_def_property_flag(prop, PROP_HIDDEN);
}
}
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index 7c9dc43dbe4..b33528b4149 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -87,6 +87,8 @@ typedef struct SnapObjectData {
typedef struct SnapObjectData_Mesh {
SnapObjectData sd;
BVHTreeFromMesh *bvh_trees[3];
+ MPoly *mpoly;
+ bool poly_allocated;
} SnapObjectData_Mesh;
@@ -934,9 +936,10 @@ static bool snapEmpty(
float tmp_co[3];
copy_v3_v3(tmp_co, obmat[3]);
if (test_projected_vert_dist(
- snapdata->depth_range, snapdata->mval, tmp_co,
- snapdata->pmat, snapdata->win_half, is_persp, &dist_px_sq,
- r_loc)) {
+ snapdata->depth_range, snapdata->mval, tmp_co,
+ snapdata->pmat, snapdata->win_half, is_persp, &dist_px_sq,
+ r_loc))
+ {
*dist_px = sqrtf(dist_px_sq);
*ray_depth = depth_get(r_loc, snapdata->ray_start, snapdata->ray_dir);
retval = true;
@@ -1051,7 +1054,6 @@ static int dm_looptri_to_poly_index(DerivedMesh *dm, const MLoopTri *lt)
static bool snapDerivedMesh(
SnapObjectContext *sctx, SnapData *snapdata,
Object *ob, DerivedMesh *dm, float obmat[4][4], const unsigned int ob_index,
- bool do_bb,
/* read/write args */
float *ray_depth, float *dist_px,
/* return args */
@@ -1112,39 +1114,30 @@ static bool snapDerivedMesh(
copy_v3_v3(ray_org_local, snapdata->ray_origin);
mul_m4_v3(imat, ray_org_local);
- if (do_bb) {
- BoundBox *bb = BKE_object_boundbox_get(ob);
-
- if (bb) {
- BoundBox bb_temp;
-
- /* We cannot afford a bounding box with some null dimension, which may happen in some cases...
- * Threshold is rather high, but seems to be needed to get good behavior, see T46099. */
- bb = BKE_boundbox_ensure_minimum_dimensions(bb, &bb_temp, 1e-1f);
-
- /* In vertex and edges you need to get the pixel distance from ray to BoundBox, see T46816. */
- if (ELEM(snapdata->snap_to, SCE_SNAP_MODE_VERTEX, SCE_SNAP_MODE_EDGE)) {
- float dist_px_sq = dist_squared_to_projected_aabb_simple(
- lpmat, snapdata->win_half, ray_min_dist, snapdata->mval,
- ray_org_local, ray_normal_local, bb->vec[0], bb->vec[6]);
- if (dist_px_sq > SQUARE(*dist_px))
- {
- return retval;
- }
+ /* Test BoundBox */
+ BoundBox *bb = BKE_object_boundbox_get(ob);
+ if (bb) {
+ /* In vertex and edges you need to get the pixel distance from ray to BoundBox, see: T46099, T46816 */
+ if (ELEM(snapdata->snap_to, SCE_SNAP_MODE_VERTEX, SCE_SNAP_MODE_EDGE)) {
+ float dist_px_sq = dist_squared_to_projected_aabb_simple(
+ lpmat, snapdata->win_half, ray_min_dist, snapdata->mval,
+ ray_org_local, ray_normal_local, bb->vec[0], bb->vec[6]);
+ if (dist_px_sq > SQUARE(*dist_px)) {
+ return retval;
}
- else {
- /* was BKE_boundbox_ray_hit_check, see: cf6ca226fa58 */
- if (!isect_ray_aabb_v3_simple(
- ray_start_local, ray_normal_local, bb->vec[0], bb->vec[6], NULL, NULL))
- {
- return retval;
- }
+ }
+ else {
+ /* was BKE_boundbox_ray_hit_check, see: cf6ca226fa58 */
+ if (!isect_ray_aabb_v3_simple(
+ ray_start_local, ray_normal_local, bb->vec[0], bb->vec[6], NULL, NULL))
+ {
+ return retval;
}
- /* was local_depth, see: T47838 */
- len_diff = dist_aabb_to_plane(bb->vec[0], bb->vec[6], ray_start_local, ray_normal_local);
- if (len_diff < 0) len_diff = 0.0f;
- need_ray_start_correction_init = false;
}
+ /* was local_depth, see: T47838 */
+ len_diff = dist_aabb_to_plane(bb->vec[0], bb->vec[6], ray_start_local, ray_normal_local);
+ if (len_diff < 0) len_diff = 0.0f;
+ need_ray_start_correction_init = false;
}
SnapObjectData_Mesh *sod = NULL;
@@ -1182,6 +1175,29 @@ static bool snapDerivedMesh(
if (treedata->cached && !bvhcache_has_tree(dm->bvhCache, treedata->tree)) {
free_bvhtree_from_mesh(treedata);
}
+ else {
+ if (!treedata->vert_allocated) {
+ treedata->vert = DM_get_vert_array(dm, &treedata->vert_allocated);
+ }
+ if ((tree_index == 1) && !treedata->edge_allocated) {
+ treedata->edge = DM_get_edge_array(dm, &treedata->vert_allocated);
+ }
+ if (tree_index == 2) {
+ if (!treedata->loop_allocated) {
+ treedata->loop = DM_get_loop_array(dm, &treedata->loop_allocated);
+ }
+ if (!treedata->looptri_allocated) {
+ if (!sod->poly_allocated) {
+ sod->mpoly = DM_get_poly_array(dm, &sod->poly_allocated);
+ }
+ treedata->looptri = DM_get_looptri_array(
+ dm, treedata->vert,
+ sod->mpoly, dm->getNumPolys(dm),
+ treedata->loop, dm->getNumLoops(dm),
+ &treedata->looptri_allocated);
+ }
+ }
+ }
}
}
@@ -1295,10 +1311,17 @@ static bool snapDerivedMesh(
}
/* SCE_SNAP_MODE_VERTEX or SCE_SNAP_MODE_EDGE */
else {
+
+ /* Warning: the depth_max is currently being used only in perspective view.
+ * It is not correct to limit the maximum depth for elements obtained with nearest
+ * since this limitation depends on the normal and the size of the occlusion face.
+ * And more... ray_depth is being confused with Z-depth here... (varies only the precision) */
+ const float ray_depth_max_global = *ray_depth + snapdata->depth_range[0];
+
Nearest2dUserData neasrest2d = {
.dist_px_sq = SQUARE(*dist_px),
.r_axis_closest = {1.0f, 1.0f, 1.0f},
- .depth_range = {snapdata->depth_range[0], *ray_depth + snapdata->depth_range[0]},
+ .depth_range = {snapdata->depth_range[0], ray_depth_max_global},
.userdata = treedata,
.get_edge_verts = (Nearest2DGetEdgeVertsCallback)get_dm_edge_verts,
.copy_vert_no = (Nearest2DCopyVertNoCallback)copy_dm_vert_no,
@@ -1650,7 +1673,6 @@ static bool snapObject(
}
retval = snapDerivedMesh(
sctx, snapdata, ob, dm, obmat, ob_index,
- true,
ray_depth, dist_px,
r_loc, r_no,
r_index, r_hit_list);
@@ -1858,6 +1880,9 @@ static void snap_object_data_free(void *sod_v)
free_bvhtree_from_mesh(sod->bvh_trees[i]);
}
}
+ if (sod->poly_allocated) {
+ MEM_freeN(sod->mpoly);
+ }
break;
}
case SNAP_EDIT_MESH:
@@ -2053,10 +2078,10 @@ static bool transform_snap_context_project_view3d_mixed_impl(
for (int i = 0; i < 3; i++) {
if (snap_to_flag & (1 << i)) {
if (ED_transform_snap_object_project_view3d(
- sctx,
- elem_type[i], params,
- mval, dist_px, &ray_depth,
- r_co, r_no))
+ sctx,
+ elem_type[i], params,
+ mval, dist_px, &ray_depth,
+ r_co, r_no))
{
is_hit = true;
break;