diff options
author | Colin Basnett <cmbasnett@gmail.com> | 2022-09-17 03:50:37 +0300 |
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committer | Colin Basnett <cmbasnett@gmail.com> | 2022-09-17 03:50:37 +0300 |
commit | 564bda241a973396da51d7c3ccd9efd97d51728a (patch) | |
tree | 4d9aa4cccd82e2e606b47774afa5e1015bf14768 /source/blender/editors/undo | |
parent | 0fff238150d076576053c25b646f653d6e3b0edb (diff) | |
parent | 48d7ff68f0df209c77bbb081ab46fbc109fd825a (diff) |
Merge branch 'master' into feature-imformatfeature-imformat
Diffstat (limited to 'source/blender/editors/undo')
-rw-r--r-- | source/blender/editors/undo/CMakeLists.txt | 1 | ||||
-rw-r--r-- | source/blender/editors/undo/ed_undo.c | 54 |
2 files changed, 37 insertions, 18 deletions
diff --git a/source/blender/editors/undo/CMakeLists.txt b/source/blender/editors/undo/CMakeLists.txt index 284b725cdf0..271d05e9c04 100644 --- a/source/blender/editors/undo/CMakeLists.txt +++ b/source/blender/editors/undo/CMakeLists.txt @@ -11,6 +11,7 @@ set(INC ../../windowmanager ../../../../intern/clog ../../../../intern/guardedalloc + ../../bmesh ) set(SRC diff --git a/source/blender/editors/undo/ed_undo.c b/source/blender/editors/undo/ed_undo.c index ce14e6b180f..42563cb8f83 100644 --- a/source/blender/editors/undo/ed_undo.c +++ b/source/blender/editors/undo/ed_undo.c @@ -269,7 +269,7 @@ static int ed_undo_step_direction(bContext *C, enum eUndoStepDir step, ReportLis CLOG_INFO(&LOG, 1, "direction=%s", (step == STEP_UNDO) ? "STEP_UNDO" : "STEP_REDO"); - /* TODO(campbell): undo_system: use undo system */ + /* TODO(@campbellbarton): undo_system: use undo system */ /* grease pencil can be can be used in plenty of spaces, so check it first */ /* FIXME: This gpencil undo effectively only supports the one step undo/redo, undo based on name * or index is fully not implemented. @@ -433,9 +433,11 @@ bool ED_undo_is_memfile_compatible(const bContext *C) { /* Some modes don't co-exist with memfile undo, disable their use: T60593 * (this matches 2.7x behavior). */ + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); if (view_layer != NULL) { - Object *obact = OBACT(view_layer); + BKE_view_layer_synced_ensure(scene, view_layer); + Object *obact = BKE_view_layer_active_object_get(view_layer); if (obact != NULL) { if (obact->mode & OB_MODE_EDIT) { return false; @@ -447,9 +449,11 @@ bool ED_undo_is_memfile_compatible(const bContext *C) bool ED_undo_is_legacy_compatible_for_property(struct bContext *C, ID *id) { + const Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); if (view_layer != NULL) { - Object *obact = OBACT(view_layer); + BKE_view_layer_synced_ensure(scene, view_layer); + Object *obact = BKE_view_layer_active_object_get(view_layer); if (obact != NULL) { if (obact->mode & OB_MODE_ALL_PAINT) { /* Don't store property changes when painting @@ -800,7 +804,8 @@ void ED_OT_undo_history(wmOperatorType *ot) void ED_undo_object_set_active_or_warn( Scene *scene, ViewLayer *view_layer, Object *ob, const char *info, CLG_LogRef *log) { - Object *ob_prev = OBACT(view_layer); + BKE_view_layer_synced_ensure(scene, view_layer); + Object *ob_prev = BKE_view_layer_active_object_get(view_layer); if (ob_prev != ob) { Base *base = BKE_view_layer_base_find(view_layer, ob); if (base != NULL) { @@ -820,15 +825,15 @@ void ED_undo_object_editmode_restore_helper(struct bContext *C, uint object_array_stride) { Main *bmain = CTX_data_main(C); + Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); uint bases_len = 0; /* Don't request unique data because we want to de-select objects when exiting edit-mode * for that to be done on all objects we can't skip ones that share data. */ - Base **bases = ED_undo_editmode_bases_from_view_layer(view_layer, &bases_len); + Base **bases = ED_undo_editmode_bases_from_view_layer(scene, view_layer, &bases_len); for (uint i = 0; i < bases_len; i++) { ((ID *)bases[i]->object->data)->tag |= LIB_TAG_DOIT; } - Scene *scene = CTX_data_scene(C); Object **ob_p = object_array; for (uint i = 0; i < object_array_len; i++, ob_p = POINTER_OFFSET(ob_p, object_array_stride)) { Object *obedit = *ob_p; @@ -859,11 +864,14 @@ void ED_undo_object_editmode_restore_helper(struct bContext *C, * and local collections may be used. * \{ */ -static int undo_editmode_objects_from_view_layer_prepare(ViewLayer *view_layer, Object *obact) +static int undo_editmode_objects_from_view_layer_prepare(const Scene *scene, + ViewLayer *view_layer, + Object *obact) { const short object_type = obact->type; - - LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) { + BKE_view_layer_synced_ensure(scene, view_layer); + ListBase *object_bases = BKE_view_layer_object_bases_get(view_layer); + LISTBASE_FOREACH (Base *, base, object_bases) { Object *ob = base->object; if ((ob->type == object_type) && (ob->mode & OB_MODE_EDIT)) { ID *id = ob->data; @@ -872,7 +880,7 @@ static int undo_editmode_objects_from_view_layer_prepare(ViewLayer *view_layer, } int len = 0; - LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) { + LISTBASE_FOREACH (Base *, base, object_bases) { Object *ob = base->object; if ((ob->type == object_type) && (ob->mode & OB_MODE_EDIT)) { ID *id = ob->data; @@ -885,19 +893,23 @@ static int undo_editmode_objects_from_view_layer_prepare(ViewLayer *view_layer, return len; } -Object **ED_undo_editmode_objects_from_view_layer(ViewLayer *view_layer, uint *r_len) +Object **ED_undo_editmode_objects_from_view_layer(const Scene *scene, + ViewLayer *view_layer, + uint *r_len) { - Base *baseact = BASACT(view_layer); + BKE_view_layer_synced_ensure(scene, view_layer); + Base *baseact = BKE_view_layer_active_base_get(view_layer); if ((baseact == NULL) || (baseact->object->mode & OB_MODE_EDIT) == 0) { return MEM_mallocN(0, __func__); } - const int len = undo_editmode_objects_from_view_layer_prepare(view_layer, baseact->object); + const int len = undo_editmode_objects_from_view_layer_prepare( + scene, view_layer, baseact->object); const short object_type = baseact->object->type; int i = 0; Object **objects = MEM_malloc_arrayN(len, sizeof(*objects), __func__); /* Base iteration, starting with the active-base to ensure it's the first item in the array. * Looping over the active-base twice is OK as the tag check prevents it being handled twice. */ - for (Base *base = baseact, *base_next = FIRSTBASE(view_layer); base; + for (Base *base = baseact, *base_next = BKE_view_layer_object_bases_get(view_layer)->first; base; base = base_next, base_next = base_next ? base_next->next : NULL) { Object *ob = base->object; if ((ob->type == object_type) && (ob->mode & OB_MODE_EDIT)) { @@ -914,19 +926,25 @@ Object **ED_undo_editmode_objects_from_view_layer(ViewLayer *view_layer, uint *r return objects; } -Base **ED_undo_editmode_bases_from_view_layer(ViewLayer *view_layer, uint *r_len) +Base **ED_undo_editmode_bases_from_view_layer(const Scene *scene, + ViewLayer *view_layer, + uint *r_len) { - Base *baseact = BASACT(view_layer); + BKE_view_layer_synced_ensure(scene, view_layer); + Base *baseact = BKE_view_layer_active_base_get(view_layer); if ((baseact == NULL) || (baseact->object->mode & OB_MODE_EDIT) == 0) { return MEM_mallocN(0, __func__); } - const int len = undo_editmode_objects_from_view_layer_prepare(view_layer, baseact->object); + const int len = undo_editmode_objects_from_view_layer_prepare( + scene, view_layer, baseact->object); const short object_type = baseact->object->type; int i = 0; Base **base_array = MEM_malloc_arrayN(len, sizeof(*base_array), __func__); /* Base iteration, starting with the active-base to ensure it's the first item in the array. * Looping over the active-base twice is OK as the tag check prevents it being handled twice. */ - for (Base *base = BASACT(view_layer), *base_next = FIRSTBASE(view_layer); base; + for (Base *base = BKE_view_layer_active_base_get(view_layer), + *base_next = BKE_view_layer_object_bases_get(view_layer)->first; + base; base = base_next, base_next = base_next ? base_next->next : NULL) { Object *ob = base->object; if ((ob->type == object_type) && (ob->mode & OB_MODE_EDIT)) { |