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authorLukas Tönne <lukas.toenne@gmail.com>2021-07-25 14:50:09 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2021-07-25 14:50:09 +0300
commitfd7e8634fac1a09c850e20992a0576fbf1d9c367 (patch)
tree06217407e10e2339d4d013d03d77d0a0ec700b74 /source/blender/editors
parentf2fb5b6ff21812ab0d956210d9ab522506cd71e8 (diff)
parentaa32121174711acd341d29cd93d35c5560c5eedc (diff)
Merge branch 'master' into node-group-single-socket-nodesnode-group-single-socket-nodes
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/armature/pose_slide.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index e87d221058c..d267072c2f6 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -1046,10 +1046,9 @@ static int pose_slide_invoke_common(bContext *C, wmOperator *op, const wmEvent *
/* Add a modal handler for this operator. */
WM_event_add_modal_handler(C, op);
- /* Hide Bone Overlay. */
+ /* Save current bone visibility. */
View3D *v3d = pso->area->spacedata.first;
pso->overlay_flag = v3d->overlay.flag;
- v3d->overlay.flag |= V3D_OVERLAY_HIDE_BONES;
return OPERATOR_RUNNING_MODAL;
}