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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-18 06:13:36 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-18 06:13:36 +0400
commit68715c5ca7c148f511ac1a8136e7590602895947 (patch)
treeddaf2b0eb4035e799bbc2e43ec5f1f13309e8387 /source/blender/freestyle/intern/blender_interface
parent94ae0232b0337ab70cecaef03cd845887cd36eaa (diff)
A patch set from Bastien Montagne (thanks!) for silencing build warnings (from gcc 4.7),
mostly by commenting out unused variables, or using the BLI's SET_UINT_IN_POINTER macro.
Diffstat (limited to 'source/blender/freestyle/intern/blender_interface')
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp4
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp8
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h6
3 files changed, 12 insertions, 6 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
index 11124b60b06..e9586e347a2 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
@@ -106,7 +106,7 @@ NodeGroup* BlenderFileLoader::Load()
int BlenderFileLoader::countClippedFaces(float v1[3], float v2[3], float v3[3], int clip[3])
{
float *v[3];
- int numClipped, sum, numTris;
+ int numClipped, sum, numTris = 0;
v[0] = v1;
v[1] = v2;
@@ -356,7 +356,7 @@ void BlenderFileLoader::insertShapeNode(ObjectInstanceRen *obi, int id)
// We parse vlak nodes and count the number of faces after the clipping by
// the near and far view planes is applied (Note: mesh vertices are in the
// camera coordinate system).
- VlakRen *vlr;
+ VlakRen *vlr = NULL;
unsigned numFaces = 0;
float v1[3], v2[3], v3[3], v4[3];
float n1[3], n2[3], n3[3], n4[3], facenormal[3];
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index f80761c3cc7..ca4cbd35edc 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -117,6 +117,10 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render* re, int render_count) : Str
freestyle_scene->r.im_format.imtype = R_IMF_IMTYPE_PNG;
BKE_scene_disable_color_management(freestyle_scene);
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ printf("%s: %d threads\n", __func__, freestyle_scene->r.threads);
+ }
+
// Render layer
SceneRenderLayer *srl = (SceneRenderLayer *)freestyle_scene->r.layers.first;
srl->layflag = SCE_LAY_SOLID | SCE_LAY_ZTRA;
@@ -221,7 +225,7 @@ void BlenderStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const
vector<Strip*>& strips = iStrokeRep->getStrips();
Strip::vertex_container::iterator v[3];
StrokeVertexRep *svRep[3];
- Vec3r color[3];
+ /* Vec3r color[3]; */ /* UNUSED */
unsigned int vertex_index, edge_index, loop_index;
Vec2r p;
@@ -481,6 +485,8 @@ Object *BlenderStrokeRenderer::NewMesh() const
#if 0
BKE_scene_base_deselect_all(scene);
BKE_scene_base_select(scene, base);
+#else
+ (void)base;
#endif
ob->recalc |= OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME;
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h
index d1c82e7a3b4..89bb20b4bed 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h
@@ -25,8 +25,8 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifndef __BLENDERSTROKERENDERER_H__
-#define __BLENDERSTROKERENDERER_H__
+#ifndef __BLENDER_STROKE_RENDERER_H__
+#define __BLENDER_STROKE_RENDERER_H__
/** \file blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h
* \ingroup freestyle
@@ -73,4 +73,4 @@ protected:
float get_stroke_vertex_z(void) const;
};
-#endif // __BLENDERSTROKERENDERER_H__
+#endif // __BLENDER_STROKE_RENDERER_H__