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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-05-28 22:42:11 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-05-28 22:42:11 +0400
commitdb158b42deecf317e609cdd9b157e2b8a5133d99 (patch)
tree2cea1942fddc2a6297f86477ca42204951fca86e /source/blender/freestyle/intern/python/StrokeShader
parent11e8782d01444c102ef111df39929207d3a4b145 (diff)
Documentation updates: Replaced "string" with "str".
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader')
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp2
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp2
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp2
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp2
4 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp
index 4e64e7d6c51..9c0817fa1a2 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp
@@ -20,7 +20,7 @@ static char ColorVariationPatternShader___doc__[] =
"\n"
" :arg pattern_name: The file name of the texture file to use as\n"
" pattern.\n"
-" :type pattern_name: string\n"
+" :type pattern_name: str\n"
" :arg stretch: Tells whether the texture must be strecthed or\n"
" repeted to fit the stroke.\n"
" :type stretch: bool\n"
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp
index ed42a64eed0..77f82790c23 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp
@@ -20,7 +20,7 @@ static char StrokeTextureShader___doc__[] =
" Builds a StrokeTextureShader object.\n"
"\n"
" :arg textureFile: \n"
-" :type textureFile: string\n"
+" :type textureFile: str\n"
" :arg mediumType: The medium type and therefore, the blending mode\n"
" that must be used for the rendering of this stroke.\n"
" :type mediumType: :class:`MediumType`\n"
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp
index f9472ae3444..097de7a432c 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp
@@ -19,7 +19,7 @@ static char ThicknessVariationPatternShader___doc__[] =
" Builds a ThicknessVariationPatternShader object.\n"
"\n"
" :arg pattern_name: The texture file name.\n"
-" :type pattern_name: string\n"
+" :type pattern_name: str\n"
" :arg iMinThickness: The minimum thickness we don't want to exceed.\n"
" :type iMinThickness: float\n"
" :arg iMaxThickness: The maximum thickness we don't want to exceed.\n"
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp
index 03881533ef6..806f4e8f9a5 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp
@@ -18,7 +18,7 @@ static char fstreamShader___doc__[] =
" Builds a fstreamShader object.\n"
"\n"
" :arg iFileName: The output file name.\n"
-" :type iFileName: string\n"
+" :type iFileName: str\n"
"\n"
".. method:: shade(s)\n"
"\n"