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authorMaxime Curioni <maxime.curioni@gmail.com>2008-07-22 01:24:37 +0400
committerMaxime Curioni <maxime.curioni@gmail.com>2008-07-22 01:24:37 +0400
commit7426a3e35bb6ebc5c08eb307c0f9d30ef51ae570 (patch)
tree20ca168e42005a447ce4a89f37b3a238a92942cb /source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
parentab722884d3684808b17f76ae742ef59dccf4f8e2 (diff)
Added StrokeAttribute class. Beginning of StrokeVertex.
IMPORTANT: The setters functions' names were normalized due to constant confusion regarding capitalization. All the function names start with set... instead of Set.... This convention was changed all throughout Freestyle. To use Freestyle as an external renderer, the SWIG library MUST be regenerated.
Diffstat (limited to 'source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp')
-rwxr-xr-xsource/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
index 19b8a632ffe..33c1115e94f 100755
--- a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
+++ b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp
@@ -55,7 +55,7 @@ real SilhouetteGeomEngine::_zfar = 100.0;
SilhouetteGeomEngine * SilhouetteGeomEngine::_pInstance = 0;
-void SilhouetteGeomEngine::SetTransform(const real iModelViewMatrix[4][4], const real iProjectionMatrix[4][4], const int iViewport[4], real iFocal)
+void SilhouetteGeomEngine::setTransform(const real iModelViewMatrix[4][4], const real iProjectionMatrix[4][4], const int iViewport[4], real iFocal)
{
unsigned int i,j;
_translation[0] = iModelViewMatrix[3][0];
@@ -93,7 +93,7 @@ void SilhouetteGeomEngine::SetTransform(const real iModelViewMatrix[4][4], const
_Focal = iFocal;
}
-void SilhouetteGeomEngine::SetFrustum(real iZNear, real iZFar)
+void SilhouetteGeomEngine::setFrustum(real iZNear, real iZFar)
{
_znear = iZNear;
_zfar = iZFar;
@@ -117,7 +117,7 @@ void SilhouetteGeomEngine::ProjectSilhouette(vector<SVertex*>& ioVertices)
{
GeomUtils::fromWorldToImage((*sv)->point3D(), newPoint, _modelViewMatrix, _projectionMatrix, _viewport);
newPoint[2] = (-newPoint[2]-_znear)/(_zfar-_znear); // normalize Z between 0 and 1
- (*sv)->SetPoint2D(newPoint);
+ (*sv)->setPoint2D(newPoint);
//cerr << (*sv)->point2d().z() << " ";
// real d=(*sv)->point2d()[2];
// if (d>max) max =d;
@@ -128,7 +128,7 @@ void SilhouetteGeomEngine::ProjectSilhouette(vector<SVertex*>& ioVertices)
// sv++)
// {
// Vec3r P((*sv)->point2d());
- // (*sv)->SetPoint2D(Vec3r(P[0], P[1], 1.0-(P[2]-min)/(max-min)));
+ // (*sv)->setPoint2D(Vec3r(P[0], P[1], 1.0-(P[2]-min)/(max-min)));
// //cerr<<(*sv)->point2d()[2]<<" ";
// }
}
@@ -141,7 +141,7 @@ void SilhouetteGeomEngine::ProjectSilhouette(SVertex* ioVertex)
vector<SVertex*>::iterator sv, svend;
GeomUtils::fromWorldToImage(ioVertex->point3D(), newPoint, _modelViewMatrix, _projectionMatrix, _viewport);
newPoint[2] = (-newPoint[2]-_znear)/(_zfar-_znear); // normalize Z between 0 and 1
- ioVertex->SetPoint2D(newPoint);
+ ioVertex->setPoint2D(newPoint);
}
real SilhouetteGeomEngine::ImageToWorldParameter(FEdge *fe, real t)