diff options
author | Campbell Barton <campbell@blender.org> | 2022-09-26 03:04:44 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-09-26 03:09:15 +0300 |
commit | 8a68f4f80814a28d68055a0ae0b22a7efe1c2619 (patch) | |
tree | c89d4c3343836b0b8321be1beb55d7b547a6d6a3 /source/blender/freestyle/intern/view_map | |
parent | 15f3cf7f8f956a6372b6a99788b622946ba3d1e5 (diff) |
Cleanup: replace unsigned with uint, use function style casts for C++
Diffstat (limited to 'source/blender/freestyle/intern/view_map')
13 files changed, 93 insertions, 94 deletions
diff --git a/source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp b/source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp index ad2ebb737a5..7fa4f52506d 100644 --- a/source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp +++ b/source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp @@ -13,7 +13,7 @@ namespace Freestyle { ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource &source, const real proscenium[4], - unsigned numCells) + uint numCells) : GridDensityProvider(source), numCells(numCells) { initialize(proscenium); @@ -22,7 +22,7 @@ ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource &sourc ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource &source, const BBox<Vec3r> &bbox, const GridHelpers::Transform &transform, - unsigned numCells) + uint numCells) : GridDensityProvider(source), numCells(numCells) { real proscenium[4]; @@ -31,8 +31,7 @@ ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource &sourc initialize(proscenium); } -ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource &source, - unsigned numCells) +ArbitraryGridDensityProvider::ArbitraryGridDensityProvider(OccluderSource &source, uint numCells) : GridDensityProvider(source), numCells(numCells) { real proscenium[4]; @@ -76,7 +75,7 @@ void ArbitraryGridDensityProvider::initialize(const real proscenium[4]) _cellOrigin[1] = ((proscenium[2] + proscenium[3]) / 2.0) - (_cellsY / 2.0) * _cellSize; } -ArbitraryGridDensityProviderFactory::ArbitraryGridDensityProviderFactory(unsigned numCells) +ArbitraryGridDensityProviderFactory::ArbitraryGridDensityProviderFactory(uint numCells) : numCells(numCells) { } diff --git a/source/blender/freestyle/intern/view_map/AverageAreaGridDensityProvider.cpp b/source/blender/freestyle/intern/view_map/AverageAreaGridDensityProvider.cpp index 6b66ce17373..11ba5933ce0 100644 --- a/source/blender/freestyle/intern/view_map/AverageAreaGridDensityProvider.cpp +++ b/source/blender/freestyle/intern/view_map/AverageAreaGridDensityProvider.cpp @@ -48,7 +48,7 @@ void AverageAreaGridDensityProvider::initialize(const real proscenium[4], real s float prosceniumHeight = (proscenium[3] - proscenium[2]); real cellArea = 0.0; - unsigned numFaces = 0; + uint numFaces = 0; for (source.begin(); source.isValid(); source.next()) { Polygon3r &poly(source.getGridSpacePolygon()); Vec3r min, max; @@ -66,7 +66,7 @@ void AverageAreaGridDensityProvider::initialize(const real proscenium[4], real s } _cellSize = sqrt(cellArea); - unsigned maxCells = 931; // * 1.1 = 1024 + uint maxCells = 931; // * 1.1 = 1024 if (std::max(prosceniumWidth, prosceniumHeight) / _cellSize > maxCells) { if (G.debug & G_DEBUG_FREESTYLE) { cout << "Scene-dependent cell size (" << _cellSize << " square) is too small." << endl; diff --git a/source/blender/freestyle/intern/view_map/BoxGrid.cpp b/source/blender/freestyle/intern/view_map/BoxGrid.cpp index 4c79d6c2fa1..36afb0119a2 100644 --- a/source/blender/freestyle/intern/view_map/BoxGrid.cpp +++ b/source/blender/freestyle/intern/view_map/BoxGrid.cpp @@ -186,10 +186,10 @@ void BoxGrid::reorganizeCells() } } -void BoxGrid::getCellCoordinates(const Vec3r &point, unsigned &x, unsigned &y) +void BoxGrid::getCellCoordinates(const Vec3r &point, uint &x, uint &y) { - x = min(_cellsX - 1, (unsigned)floor(max(double(0.0f), point[0] - _cellOrigin[0]) / _cellSize)); - y = min(_cellsY - 1, (unsigned)floor(max(double(0.0f), point[1] - _cellOrigin[1]) / _cellSize)); + x = min(_cellsX - 1, uint(floor(max(double(0.0f), point[0] - _cellOrigin[0]) / _cellSize))); + y = min(_cellsY - 1, uint(floor(max(double(0.0f), point[1] - _cellOrigin[1]) / _cellSize))); } BoxGrid::Cell *BoxGrid::findCell(const Vec3r &point) diff --git a/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp b/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp index ffbb13e5df7..b94904d5efb 100644 --- a/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp +++ b/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp @@ -618,7 +618,7 @@ void FEdgeXDetector::postProcessSuggestiveContourFace(WXFace *iFace) // Compute the derivative value at each vertex of the face, and add it in a vector. vector<real> kr_derivatives; - unsigned vertices_nb = iFace->numberOfVertices(); + uint vertices_nb = iFace->numberOfVertices(); WXVertex *v, *opposite_vertex_a, *opposite_vertex_b; WXFace *wxf; WOEdge *opposite_edge; diff --git a/source/blender/freestyle/intern/view_map/Functions0D.cpp b/source/blender/freestyle/intern/view_map/Functions0D.cpp index b77ccebe1f6..d05107dc264 100644 --- a/source/blender/freestyle/intern/view_map/Functions0D.cpp +++ b/source/blender/freestyle/intern/view_map/Functions0D.cpp @@ -202,7 +202,7 @@ int Curvature2DAngleF0D::operator()(Interface0DIterator &iter) { Interface0DIterator tmp1 = iter, tmp2 = iter; ++tmp2; - unsigned count = 1; + uint count = 1; while ((!tmp1.isBegin()) && (count < 3)) { --tmp1; ++count; diff --git a/source/blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.cpp b/source/blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.cpp index f5a6a5ed5a9..7e4f673e2fb 100644 --- a/source/blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.cpp +++ b/source/blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.cpp @@ -10,7 +10,7 @@ namespace Freestyle { HeuristicGridDensityProviderFactory::HeuristicGridDensityProviderFactory(real sizeFactor, - unsigned numFaces) + uint numFaces) : sizeFactor(sizeFactor), numFaces(numFaces) { } diff --git a/source/blender/freestyle/intern/view_map/OccluderSource.cpp b/source/blender/freestyle/intern/view_map/OccluderSource.cpp index 378b017b504..54c30661de9 100644 --- a/source/blender/freestyle/intern/view_map/OccluderSource.cpp +++ b/source/blender/freestyle/intern/view_map/OccluderSource.cpp @@ -114,7 +114,7 @@ void OccluderSource::getOccluderProscenium(real proscenium[4]) real OccluderSource::averageOccluderArea() { real area = 0.0; - unsigned numFaces = 0; + uint numFaces = 0; for (begin(); isValid(); next()) { Vec3r min, max; cachedPolygon.getBBox(min, max); diff --git a/source/blender/freestyle/intern/view_map/Pow23GridDensityProvider.cpp b/source/blender/freestyle/intern/view_map/Pow23GridDensityProvider.cpp index 0fde521d315..43809f83dc4 100644 --- a/source/blender/freestyle/intern/view_map/Pow23GridDensityProvider.cpp +++ b/source/blender/freestyle/intern/view_map/Pow23GridDensityProvider.cpp @@ -13,7 +13,7 @@ namespace Freestyle { Pow23GridDensityProvider::Pow23GridDensityProvider(OccluderSource &source, const real proscenium[4], - unsigned numFaces) + uint numFaces) : GridDensityProvider(source), numFaces(numFaces) { initialize(proscenium); @@ -22,7 +22,7 @@ Pow23GridDensityProvider::Pow23GridDensityProvider(OccluderSource &source, Pow23GridDensityProvider::Pow23GridDensityProvider(OccluderSource &source, const BBox<Vec3r> &bbox, const GridHelpers::Transform &transform, - unsigned numFaces) + uint numFaces) : GridDensityProvider(source), numFaces(numFaces) { real proscenium[4]; @@ -31,7 +31,7 @@ Pow23GridDensityProvider::Pow23GridDensityProvider(OccluderSource &source, initialize(proscenium); } -Pow23GridDensityProvider::Pow23GridDensityProvider(OccluderSource &source, unsigned numFaces) +Pow23GridDensityProvider::Pow23GridDensityProvider(OccluderSource &source, uint numFaces) : GridDensityProvider(source), numFaces(numFaces) { real proscenium[4]; @@ -75,7 +75,7 @@ void Pow23GridDensityProvider::initialize(const real proscenium[4]) _cellOrigin[1] = ((proscenium[2] + proscenium[3]) / 2.0) - (_cellsY / 2.0) * _cellSize; } -Pow23GridDensityProviderFactory::Pow23GridDensityProviderFactory(unsigned numFaces) +Pow23GridDensityProviderFactory::Pow23GridDensityProviderFactory(uint numFaces) : numFaces(numFaces) { } diff --git a/source/blender/freestyle/intern/view_map/SphericalGrid.cpp b/source/blender/freestyle/intern/view_map/SphericalGrid.cpp index 5e27e344c28..6d800d13b3b 100644 --- a/source/blender/freestyle/intern/view_map/SphericalGrid.cpp +++ b/source/blender/freestyle/intern/view_map/SphericalGrid.cpp @@ -124,7 +124,7 @@ void SphericalGrid::assignCells(OccluderSource & /*source*/, ++f) { if ((*f)->isInImage()) { Vec3r point = SphericalGrid::Transform::sphericalProjection((*f)->center3d()); - unsigned i, j; + uint i, j; getCellCoordinates(point, i, j); if (_cells[i * _cellsY + j] == nullptr) { // This is an uninitialized cell @@ -182,15 +182,15 @@ void SphericalGrid::reorganizeCells() } } -void SphericalGrid::getCellCoordinates(const Vec3r &point, unsigned &x, unsigned &y) +void SphericalGrid::getCellCoordinates(const Vec3r &point, uint &x, uint &y) { - x = min(_cellsX - 1, (unsigned)floor(max(double(0.0f), point[0] - _cellOrigin[0]) / _cellSize)); - y = min(_cellsY - 1, (unsigned)floor(max(double(0.0f), point[1] - _cellOrigin[1]) / _cellSize)); + x = min(_cellsX - 1, uint(floor(max(double(0.0f), point[0] - _cellOrigin[0]) / _cellSize))); + y = min(_cellsY - 1, uint(floor(max(double(0.0f), point[1] - _cellOrigin[1]) / _cellSize))); } SphericalGrid::Cell *SphericalGrid::findCell(const Vec3r &point) { - unsigned x, y; + uint x, y; getCellCoordinates(point, x, y); return _cells[x * _cellsY + y]; } diff --git a/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp b/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp index 0a05d469585..ba37dc434f4 100644 --- a/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp +++ b/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp @@ -91,7 +91,7 @@ void SteerableViewMap::Reset() Build(); } -double SteerableViewMap::ComputeWeight(const Vec2d &dir, unsigned i) +double SteerableViewMap::ComputeWeight(const Vec2d &dir, uint i) { double dotp = fabs(dir * _directions[i]); if (dotp < _bound) { @@ -106,8 +106,8 @@ double SteerableViewMap::ComputeWeight(const Vec2d &dir, unsigned i) double *SteerableViewMap::AddFEdge(FEdge *iFEdge) { - unsigned i; - unsigned id = iFEdge->getId().getFirst(); + uint i; + uint id = iFEdge->getId().getFirst(); map<uint, double *>::iterator o = _mapping.find(id); if (o != _mapping.end()) { return (*o).second; @@ -131,7 +131,7 @@ double *SteerableViewMap::AddFEdge(FEdge *iFEdge) return res; } -unsigned SteerableViewMap::getSVMNumber(Vec2f dir) +uint SteerableViewMap::getSVMNumber(Vec2f dir) { // soc unsigned res = 0; real norm = dir.norm(); @@ -140,7 +140,7 @@ unsigned SteerableViewMap::getSVMNumber(Vec2f dir) } dir /= norm; double maxw = 0.0f; - unsigned winner = _nbOrientations + 1; + uint winner = _nbOrientations + 1; for (uint i = 0; i < _nbOrientations; ++i) { double w = ComputeWeight(dir, i); if (w > maxw) { @@ -151,14 +151,14 @@ unsigned SteerableViewMap::getSVMNumber(Vec2f dir) return winner; } -unsigned SteerableViewMap::getSVMNumber(unsigned id) +uint SteerableViewMap::getSVMNumber(uint id) { map<uint, double *>::iterator o = _mapping.find(id); if (o != _mapping.end()) { double *wvalues = (*o).second; double maxw = 0.0; - unsigned winner = _nbOrientations + 1; - for (unsigned i = 0; i < _nbOrientations; ++i) { + uint winner = _nbOrientations + 1; + for (uint i = 0; i < _nbOrientations; ++i) { double w = wvalues[i]; if (w > maxw) { maxw = w; @@ -172,7 +172,7 @@ unsigned SteerableViewMap::getSVMNumber(unsigned id) void SteerableViewMap::buildImagesPyramids(GrayImage **steerableBases, bool copy, - unsigned iNbLevels, + uint iNbLevels, float iSigma) { for (uint i = 0; i <= _nbOrientations; ++i) { @@ -188,7 +188,7 @@ void SteerableViewMap::buildImagesPyramids(GrayImage **steerableBases, } } -float SteerableViewMap::readSteerableViewMapPixel(unsigned iOrientation, int iLevel, int x, int y) +float SteerableViewMap::readSteerableViewMapPixel(uint iOrientation, int iLevel, int x, int y) { ImagePyramid *pyramid = _imagesPyramids[iOrientation]; if (!pyramid) { diff --git a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp index 798f01a9aa5..dfc5cd0af61 100644 --- a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp +++ b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp @@ -128,7 +128,7 @@ ViewEdge *ViewEdgeXBuilder::BuildSmoothViewEdge(const OWXFaceLayer &iFaceLayer) // bidirectional chaining. // first direction list<OWXFaceLayer> facesChain; - unsigned size = 0; + uint size = 0; while (!stopSmoothViewEdge(currentFace.fl)) { facesChain.push_back(currentFace); ++size; @@ -210,7 +210,7 @@ ViewEdge *ViewEdgeXBuilder::BuildSharpViewEdge(const OWXEdge &iWEdge) ViewEdge *newVEdge = new ViewEdge; newVEdge->setId(_currentViewId); ++_currentViewId; - unsigned size = 0; + uint size = 0; _pCurrentVShape->AddEdge(newVEdge); @@ -685,7 +685,7 @@ FEdge *ViewEdgeXBuilder::BuildSharpFEdge(FEdge *feprevious, const OWXEdge &iwe) // get the faces normals and the material indices Vec3r normalA, normalB; - unsigned matA(0), matB(0); + uint matA(0), matB(0); bool faceMarkA = false, faceMarkB = false; if (iwe.order) { normalB = (iwe.e->GetbFace()->GetNormal()); diff --git a/source/blender/freestyle/intern/view_map/ViewMap.cpp b/source/blender/freestyle/intern/view_map/ViewMap.cpp index d918cfec2ae..34eae2ab47e 100644 --- a/source/blender/freestyle/intern/view_map/ViewMap.cpp +++ b/source/blender/freestyle/intern/view_map/ViewMap.cpp @@ -73,7 +73,7 @@ void ViewMap::Clean() } } -ViewShape *ViewMap::viewShape(unsigned id) +ViewShape *ViewMap::viewShape(uint id) { int index = _shapeIdToIndex[id]; return _VShapes[index]; diff --git a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp index d73d457713c..024a6a82b72 100644 --- a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp +++ b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp @@ -430,12 +430,12 @@ static void computeCumulativeVisibility(ViewMap *ioViewMap, int nSamples = 0; vector<WFace *> wFaces; WFace *wFace = nullptr; - unsigned count = 0; - unsigned count_step = (unsigned)ceil(0.01f * vedges.size()); - unsigned tmpQI = 0; - unsigned qiClasses[256]; - unsigned maxIndex, maxCard; - unsigned qiMajority; + uint count = 0; + uint count_step = uint(ceil(0.01f * vedges.size())); + uint tmpQI = 0; + uint qiClasses[256]; + uint maxIndex, maxCard; + uint qiMajority; for (vector<ViewEdge *>::iterator ve = vedges.begin(), veend = vedges.end(); ve != veend; ve++) { if (iRenderMonitor) { if (iRenderMonitor->testBreak()) { @@ -582,7 +582,7 @@ static void computeCumulativeVisibility(ViewMap *ioViewMap, // ViewEdge // qi -- // Find the minimum value that is >= the majority of the QI - for (unsigned count = 0, i = 0; i < 256; ++i) { + for (uint count = 0, i = 0; i < 256; ++i) { count += qiClasses[i]; if (count >= qiMajority) { (*ve)->setQI(i); @@ -639,10 +639,10 @@ static void computeDetailedVisibility(ViewMap *ioViewMap, int nSamples = 0; vector<WFace *> wFaces; WFace *wFace = nullptr; - unsigned tmpQI = 0; - unsigned qiClasses[256]; - unsigned maxIndex, maxCard; - unsigned qiMajority; + uint tmpQI = 0; + uint qiClasses[256]; + uint maxIndex, maxCard; + uint qiMajority; for (vector<ViewEdge *>::iterator ve = vedges.begin(), veend = vedges.end(); ve != veend; ve++) { if (iRenderMonitor && iRenderMonitor->testBreak()) { break; @@ -816,13 +816,13 @@ static void computeFastVisibility(ViewMap *ioViewMap, G &grid, real epsilon) vector<ViewEdge *> &vedges = ioViewMap->ViewEdges(); FEdge *fe, *festart; - unsigned nSamples = 0; + uint nSamples = 0; vector<WFace *> wFaces; WFace *wFace = nullptr; - unsigned tmpQI = 0; - unsigned qiClasses[256]; - unsigned maxIndex, maxCard; - unsigned qiMajority; + uint tmpQI = 0; + uint qiClasses[256]; + uint maxIndex, maxCard; + uint qiMajority; bool even_test; for (vector<ViewEdge *>::iterator ve = vedges.begin(), veend = vedges.end(); ve != veend; ve++) { // Find an edge to test @@ -950,7 +950,7 @@ static void computeVeryFastVisibility(ViewMap *ioViewMap, G &grid, real epsilon) vector<ViewEdge *> &vedges = ioViewMap->ViewEdges(); FEdge *fe; - unsigned qi = 0; + uint qi = 0; WFace *wFace = nullptr; for (vector<ViewEdge *>::iterator ve = vedges.begin(), veend = vedges.end(); ve != veend; ve++) { @@ -1531,19 +1531,19 @@ void ViewMapBuilder::ComputeEdgesVisibility(ViewMap *ioViewMap, } } -static const unsigned gProgressBarMaxSteps = 10; -static const unsigned gProgressBarMinSize = 2000; +static const uint gProgressBarMaxSteps = 10; +static const uint gProgressBarMinSize = 2000; void ViewMapBuilder::ComputeRayCastingVisibility(ViewMap *ioViewMap, real epsilon) { vector<ViewEdge *> &vedges = ioViewMap->ViewEdges(); bool progressBarDisplay = false; - unsigned progressBarStep = 0; - unsigned vEdgesSize = vedges.size(); - unsigned fEdgesSize = ioViewMap->FEdges().size(); + uint progressBarStep = 0; + uint vEdgesSize = vedges.size(); + uint fEdgesSize = ioViewMap->FEdges().size(); if (_pProgressBar != nullptr && fEdgesSize > gProgressBarMinSize) { - unsigned progressBarSteps = min(gProgressBarMaxSteps, vEdgesSize); + uint progressBarSteps = min(gProgressBarMaxSteps, vEdgesSize); progressBarStep = vEdgesSize / progressBarSteps; _pProgressBar->reset(); _pProgressBar->setLabelText("Computing Ray casting Visibility"); @@ -1552,16 +1552,16 @@ void ViewMapBuilder::ComputeRayCastingVisibility(ViewMap *ioViewMap, real epsilo progressBarDisplay = true; } - unsigned counter = progressBarStep; + uint counter = progressBarStep; FEdge *fe, *festart; int nSamples = 0; vector<Polygon3r *> aFaces; Polygon3r *aFace = nullptr; - unsigned tmpQI = 0; - unsigned qiClasses[256]; - unsigned maxIndex, maxCard; - unsigned qiMajority; - static unsigned timestamp = 1; + uint tmpQI = 0; + uint qiClasses[256]; + uint maxIndex, maxCard; + uint qiMajority; + static uint timestamp = 1; for (vector<ViewEdge *>::iterator ve = vedges.begin(), veend = vedges.end(); ve != veend; ve++) { if (_pRenderMonitor && _pRenderMonitor->testBreak()) { break; @@ -1695,12 +1695,12 @@ void ViewMapBuilder::ComputeFastRayCastingVisibility(ViewMap *ioViewMap, real ep { vector<ViewEdge *> &vedges = ioViewMap->ViewEdges(); bool progressBarDisplay = false; - unsigned progressBarStep = 0; - unsigned vEdgesSize = vedges.size(); - unsigned fEdgesSize = ioViewMap->FEdges().size(); + uint progressBarStep = 0; + uint vEdgesSize = vedges.size(); + uint fEdgesSize = ioViewMap->FEdges().size(); if (_pProgressBar != nullptr && fEdgesSize > gProgressBarMinSize) { - unsigned progressBarSteps = min(gProgressBarMaxSteps, vEdgesSize); + uint progressBarSteps = min(gProgressBarMaxSteps, vEdgesSize); progressBarStep = vEdgesSize / progressBarSteps; _pProgressBar->reset(); _pProgressBar->setLabelText("Computing Ray casting Visibility"); @@ -1709,16 +1709,16 @@ void ViewMapBuilder::ComputeFastRayCastingVisibility(ViewMap *ioViewMap, real ep progressBarDisplay = true; } - unsigned counter = progressBarStep; + uint counter = progressBarStep; FEdge *fe, *festart; - unsigned nSamples = 0; + uint nSamples = 0; vector<Polygon3r *> aFaces; Polygon3r *aFace = nullptr; - unsigned tmpQI = 0; - unsigned qiClasses[256]; - unsigned maxIndex, maxCard; - unsigned qiMajority; - static unsigned timestamp = 1; + uint tmpQI = 0; + uint qiClasses[256]; + uint maxIndex, maxCard; + uint qiMajority; + static uint timestamp = 1; bool even_test; for (vector<ViewEdge *>::iterator ve = vedges.begin(), veend = vedges.end(); ve != veend; ve++) { if (_pRenderMonitor && _pRenderMonitor->testBreak()) { @@ -1828,12 +1828,12 @@ void ViewMapBuilder::ComputeVeryFastRayCastingVisibility(ViewMap *ioViewMap, rea { vector<ViewEdge *> &vedges = ioViewMap->ViewEdges(); bool progressBarDisplay = false; - unsigned progressBarStep = 0; - unsigned vEdgesSize = vedges.size(); - unsigned fEdgesSize = ioViewMap->FEdges().size(); + uint progressBarStep = 0; + uint vEdgesSize = vedges.size(); + uint fEdgesSize = ioViewMap->FEdges().size(); if (_pProgressBar != nullptr && fEdgesSize > gProgressBarMinSize) { - unsigned progressBarSteps = min(gProgressBarMaxSteps, vEdgesSize); + uint progressBarSteps = min(gProgressBarMaxSteps, vEdgesSize); progressBarStep = vEdgesSize / progressBarSteps; _pProgressBar->reset(); _pProgressBar->setLabelText("Computing Ray casting Visibility"); @@ -1842,11 +1842,11 @@ void ViewMapBuilder::ComputeVeryFastRayCastingVisibility(ViewMap *ioViewMap, rea progressBarDisplay = true; } - unsigned counter = progressBarStep; + uint counter = progressBarStep; FEdge *fe; - unsigned qi = 0; + uint qi = 0; Polygon3r *aFace = nullptr; - static unsigned timestamp = 1; + static uint timestamp = 1; for (vector<ViewEdge *>::iterator ve = vedges.begin(), veend = vedges.end(); ve != veend; ve++) { if (_pRenderMonitor && _pRenderMonitor->testBreak()) { break; @@ -1882,7 +1882,7 @@ void ViewMapBuilder::FindOccludee(FEdge *fe, Grid *iGrid, real epsilon, Polygon3r **oaPolygon, - unsigned timestamp, + uint timestamp, Vec3r &u, Vec3r &A, Vec3r &origin, @@ -1986,7 +1986,7 @@ void ViewMapBuilder::FindOccludee(FEdge *fe, } void ViewMapBuilder::FindOccludee( - FEdge *fe, Grid *iGrid, real epsilon, Polygon3r **oaPolygon, unsigned timestamp) + FEdge *fe, Grid *iGrid, real epsilon, Polygon3r **oaPolygon, uint timestamp) { OccludersSet occluders; @@ -2030,7 +2030,7 @@ int ViewMapBuilder::ComputeRayCastingVisibility(FEdge *fe, real epsilon, set<ViewShape *> &oOccluders, Polygon3r **oaPolygon, - unsigned timestamp) + uint timestamp) { OccludersSet occluders; int qi = 0; @@ -2326,8 +2326,8 @@ void ViewMapBuilder::ComputeSweepLineIntersections(ViewMap *ioViewMap, real epsi { vector<SVertex *> &svertices = ioViewMap->SVertices(); bool progressBarDisplay = false; - unsigned sVerticesSize = svertices.size(); - unsigned fEdgesSize = ioViewMap->FEdges().size(); + uint sVerticesSize = svertices.size(); + uint fEdgesSize = ioViewMap->FEdges().size(); #if 0 if (_global.debug & G_DEBUG_FREESTYLE) { ViewMap::fedges_container &fedges = ioViewMap->FEdges(); @@ -2338,10 +2338,10 @@ void ViewMapBuilder::ComputeSweepLineIntersections(ViewMap *ioViewMap, real epsi } } #endif - unsigned progressBarStep = 0; + uint progressBarStep = 0; if (_pProgressBar != nullptr && fEdgesSize > gProgressBarMinSize) { - unsigned progressBarSteps = min(gProgressBarMaxSteps, sVerticesSize); + uint progressBarSteps = min(gProgressBarMaxSteps, sVerticesSize); progressBarStep = sVerticesSize / progressBarSteps; _pProgressBar->reset(); _pProgressBar->setLabelText("Computing Sweep Line Intersections"); @@ -2350,7 +2350,7 @@ void ViewMapBuilder::ComputeSweepLineIntersections(ViewMap *ioViewMap, real epsi progressBarDisplay = true; } - unsigned counter = progressBarStep; + uint counter = progressBarStep; sort(svertices.begin(), svertices.end(), less_SVertex2D(epsilon)); @@ -2500,8 +2500,8 @@ void ViewMapBuilder::ComputeSweepLineIntersections(ViewMap *ioViewMap, real epsi progressBarStep = 0; if (progressBarDisplay) { - unsigned iEdgesSize = iedges.size(); - unsigned progressBarSteps = min(gProgressBarMaxSteps, iEdgesSize); + uint iEdgesSize = iedges.size(); + uint progressBarSteps = min(gProgressBarMaxSteps, iEdgesSize); progressBarStep = iEdgesSize / progressBarSteps; _pProgressBar->reset(); _pProgressBar->setLabelText("Splitting intersected edges"); |