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authorAaron Carlisle <carlisle.b3d@gmail.com>2022-01-11 22:18:34 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2022-01-11 22:18:58 +0300
commit259a71cd3c06a258d5795e1a1529db4f687dcd93 (patch)
treed3af6eca7e27033e5438756d47c2fae16e1b067a /source/blender/freestyle
parent8cff1ecf9fd5aad79c695de0532cc399b66874a6 (diff)
Build: use precompiled headers on all platforms
Since CMake 3.16, CMake has native precompiled header (PCH) support. This change swaps Blender's own PCH implementation with the native implementation. Previously, PCH was only enabled on Windows however, this new implementation works on all platforms. For more information see https://cmake.org/cmake/help/latest/command/target_precompile_headers.html On my system, Linux with ninja running on an i5 8250U I saw a 60% reduction in compile times for `bf_freestyle` + linking time. Reviewed By: LazyDodo, brecht Differential Revision: https://developer.blender.org/D13797
Diffstat (limited to 'source/blender/freestyle')
-rw-r--r--source/blender/freestyle/CMakeLists.txt5
-rw-r--r--source/blender/freestyle/FRS_precomp.cpp2
2 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/freestyle/CMakeLists.txt b/source/blender/freestyle/CMakeLists.txt
index b7eaf018dba..47da6bc55f6 100644
--- a/source/blender/freestyle/CMakeLists.txt
+++ b/source/blender/freestyle/CMakeLists.txt
@@ -594,4 +594,7 @@ if(WIN32)
endif()
blender_add_lib(bf_freestyle "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
-blender_precompile_headers(bf_freestyle FRS_precomp.cpp FRS_precomp.h)
+
+if(COMMAND target_precompile_headers)
+ target_precompile_headers(bf_freestyle PRIVATE FRS_precomp.h)
+endif()
diff --git a/source/blender/freestyle/FRS_precomp.cpp b/source/blender/freestyle/FRS_precomp.cpp
deleted file mode 100644
index 7e50a47f45b..00000000000
--- a/source/blender/freestyle/FRS_precomp.cpp
+++ /dev/null
@@ -1,2 +0,0 @@
-/* Pre-compiled headers, see: D2606. */
-#include "FRS_precomp.h"