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authorCampbell Barton <ideasman42@gmail.com>2021-10-03 04:06:09 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-10-03 04:13:29 +0300
commitf49dff97d487f715175e95d7d6ca38d43c37e94a (patch)
tree977d8d02fb295792ae1478cdb73a8a6b471a1d32 /source/blender/freestyle
parent74f45ed9c55aaecf6fd90a8076f486ad4302515d (diff)
Cleanup: spelling in strings
Diffstat (limited to 'source/blender/freestyle')
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp
index ab39b9ad883..bcb7af0e5a7 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp
@@ -63,7 +63,7 @@ static char SmoothingShader___doc__[] =
"\n"
".. method:: shade(stroke)\n"
"\n"
- " Smoothes the stroke by moving the vertices to make the stroke\n"
+ " Smooths the stroke by moving the vertices to make the stroke\n"
" smoother. Uses curvature flow to converge towards a curve of\n"
" constant curvature. The diffusion method we use is anisotropic to\n"
" prevent the diffusion across corners.\n"