diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-05-11 14:21:59 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-05-11 14:27:33 +0300 |
commit | 5ae58f8ab889abfc8a1c8d9538ae0b4dea989408 (patch) | |
tree | 779b65eefad9749923cc8518802bd5d5a2dc2011 /source/blender/gpu/GPU_buffers.h | |
parent | f1242ea93b1cdbd8a6125e1760146db187075c79 (diff) |
DWM: Use draw manager for sculpt PBVH drawing
Add a shader-group type to draw
generated geometry by running a callback.
Diffstat (limited to 'source/blender/gpu/GPU_buffers.h')
-rw-r--r-- | source/blender/gpu/GPU_buffers.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h index 958d5aed4a4..661562e2e4c 100644 --- a/source/blender/gpu/GPU_buffers.h +++ b/source/blender/gpu/GPU_buffers.h @@ -51,6 +51,7 @@ struct GPUVertPointLink; struct GPUDrawObject; struct GridCommonGPUBuffer; struct PBVH; +struct Batch; struct MVert; typedef struct GPUBuffer { @@ -257,6 +258,7 @@ void GPU_update_grid_pbvh_buffers(GPU_PBVH_Buffers *buffers, struct CCGElem **gr /* draw */ void GPU_draw_pbvh_buffers(GPU_PBVH_Buffers *buffers, DMSetMaterial setMaterial, bool wireframe, bool fast); +struct Batch *GPU_draw_pbvh_buffers_get_batch(GPU_PBVH_Buffers *buffers, bool fast); /* debug PBVH draw */ void GPU_draw_pbvh_BB(float min[3], float max[3], bool leaf, unsigned int pos); |