Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMike Erwin <significant.bit@gmail.com>2016-08-17 04:45:17 +0300
committerMike Erwin <significant.bit@gmail.com>2016-08-17 04:45:17 +0300
commit6b34eed21735405099d5970ffae944bebb489a86 (patch)
tree4ea8ad5c63a986aadd3c9dc7ab74adde05634827 /source/blender/gpu/GPU_immediate.h
parentb92d76000d93758309c35c09f3a06c6103cc8bd0 (diff)
Gawain: add v functions to immediate mode
Legacy OpenGL has a matching Vertex3fv for every Vertex3f, and so on. Add something similar to Gawain, just for a few common functions. Might add more as the need arises.
Diffstat (limited to 'source/blender/gpu/GPU_immediate.h')
-rw-r--r--source/blender/gpu/GPU_immediate.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h
index 0ee97349970..7c2b35c29f1 100644
--- a/source/blender/gpu/GPU_immediate.h
+++ b/source/blender/gpu/GPU_immediate.h
@@ -72,12 +72,14 @@ void immAttrib3f(unsigned attrib_id, float x, float y, float z);
void immAttrib3ub(unsigned attrib_id, unsigned char r, unsigned char g, unsigned char b);
void immAttrib4ub(unsigned attrib_id, unsigned char r, unsigned char g, unsigned char b, unsigned char a);
+void immAttrib4ubv(unsigned attrib_id, const unsigned char data[4]);
void immEndVertex(void); // and move on to the next vertex
// provide 2D or 3D attribute value and end the current vertex, similar to glVertex:
void immVertex2f(unsigned attrib_id, float x, float y);
void immVertex3f(unsigned attrib_id, float x, float y, float z);
+void immVertex3fv(unsigned attrib_id, const float data[3]);
// provide values that don't change for the entire draw call
void immUniform4f(const char* name, float x, float y, float z, float w);