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author | Mike Erwin <significant.bit@gmail.com> | 2016-10-13 21:49:33 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2016-10-13 22:15:40 +0300 |
commit | 945f8e3f93ac3c2dbc8ee0d8504040b6bcaa41b8 (patch) | |
tree | 658ba86e25e31b9f78b3d4bd4ca85e6a4377a23e /source/blender/gpu/GPU_immediate.h | |
parent | dfa5b32c8cc4f9df7da660754eae773f5df102e6 (diff) |
Gawain: vertex format now uses fixed allocations (CPU perf++)
API stays exactly the same.
Attribute names can still be of variable length, as long as the average length does not exceed AVG_VERTEX_ATTRIB_NAME_LEN. Since this includes unused attributes (length = 0) the current avg of 5 might even be too high.
Diffstat (limited to 'source/blender/gpu/GPU_immediate.h')
0 files changed, 0 insertions, 0 deletions