diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2019-05-28 18:14:22 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2019-05-28 18:19:42 +0300 |
commit | 2100dba34bbec7fffdff787c01d3270ab7d3dfbb (patch) | |
tree | 6537a82b5ffe39e64da79faf8a0b875804567409 /source/blender/gpu/GPU_shader.h | |
parent | fbe7c848c20c1f3fef0b2ee47b9d2d2fa19a5b5e (diff) |
Cleanup: GPU: Move program point size to GPU_state
Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r-- | source/blender/gpu/GPU_shader.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 00570bd7ebc..0fe5427019a 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -156,7 +156,6 @@ typedef enum eGPUBuiltinShader { GPU_SHADER_3D_UNIFORM_COLOR, /* Sets Z-depth to 1.0 (draw onto background). */ GPU_SHADER_3D_UNIFORM_COLOR_BACKGROUND, - GPU_SHADER_3D_UNIFORM_COLOR_INSTANCE, /** * Take a 3D position and color for each vertex without color interpolation. * |