diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-10-25 20:08:35 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-10-26 11:54:21 +0300 |
commit | 48b56481ea4c93c9fe538ddf3fce0b9af0446f7b (patch) | |
tree | c365d9987ea56551435149852ba64062d9e47a4d /source/blender/gpu/GPU_texture.h | |
parent | a321f68f6421bbbc06e2a95e7316eaa5ee9d4160 (diff) |
GPUTexture: Add supports for GL_DEPTH32F_STENCIL8 texture format
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r-- | source/blender/gpu/GPU_texture.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index 23b88645e33..a74388d6340 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -100,9 +100,9 @@ typedef enum GPUTextureFormat { #if 0 GPU_RGB10_A2, GPU_RGB10_A2UI, - GPU_DEPTH32F_STENCIL8, #endif GPU_R11F_G11F_B10F, + GPU_DEPTH32F_STENCIL8, GPU_DEPTH24_STENCIL8, /* Texture only format */ |