diff options
author | Antonio Vazquez <blendergit@gmail.com> | 2020-03-09 18:27:24 +0300 |
---|---|---|
committer | Antonio Vazquez <blendergit@gmail.com> | 2020-03-09 18:27:24 +0300 |
commit | 29f3af95272590d26f610ae828b2eeee89c82a00 (patch) | |
tree | a696a58a2561c48f7ec6166e369e22081e0a64d8 /source/blender/gpu/GPU_vertex_format.h | |
parent | dcb93126876879d969a30a7865700abd072066f8 (diff) |
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes.
Also, a huge code cleanup has been done at all levels.
Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development.
Differential Revision: https://developer.blender.org/D6293
Diffstat (limited to 'source/blender/gpu/GPU_vertex_format.h')
-rw-r--r-- | source/blender/gpu/GPU_vertex_format.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_vertex_format.h b/source/blender/gpu/GPU_vertex_format.h index cbc20f37f27..f5717645bc1 100644 --- a/source/blender/gpu/GPU_vertex_format.h +++ b/source/blender/gpu/GPU_vertex_format.h @@ -112,6 +112,8 @@ uint GPU_vertformat_attr_add( GPUVertFormat *, const char *name, GPUVertCompType, uint comp_len, GPUVertFetchMode); void GPU_vertformat_alias_add(GPUVertFormat *, const char *alias); +void GPU_vertformat_multiload_enable(GPUVertFormat *format, int load_count); + void GPU_vertformat_deinterleave(GPUVertFormat *format); int GPU_vertformat_attr_id_get(const GPUVertFormat *, const char *name); |