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authorClément Foucault <foucault.clem@gmail.com>2019-05-14 00:31:43 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-05-14 11:57:04 +0300
commit016fc7f0c238fae9904dd6f0e48bec3a06b691e6 (patch)
treed9d0e6a3c0216b0ce9feba8b9c693dc1770c03ef /source/blender/gpu/intern/gpu_batch.c
parent72a5e3f61a1478616a494d90bdcc565e20ee0858 (diff)
GPUVertexFormat: Reduce size of structs
With this patch, the size of GPUVertFormat goes from 1240 to 388.
Diffstat (limited to 'source/blender/gpu/intern/gpu_batch.c')
-rw-r--r--source/blender/gpu/intern/gpu_batch.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c
index 010f57bf5f8..45697befe50 100644
--- a/source/blender/gpu/intern/gpu_batch.c
+++ b/source/blender/gpu/intern/gpu_batch.c
@@ -370,7 +370,8 @@ static void create_bindings(GPUVertBuf *verts,
const GLvoid *pointer = (const GLubyte *)0 + a->offset + v_first * stride;
for (uint n_idx = 0; n_idx < a->name_len; ++n_idx) {
- const GPUShaderInput *input = GPU_shaderinterface_attr(interface, a->name[n_idx]);
+ const char *name = GPU_vertformat_attr_name_get(format, a, n_idx);
+ const GPUShaderInput *input = GPU_shaderinterface_attr(interface, name);
if (input == NULL) {
continue;