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author | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2012-11-27 05:18:54 +0400 |
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committer | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2012-11-27 05:18:54 +0400 |
commit | ff7c690e4064bbb1d6180668625d7b414000e9ea (patch) | |
tree | 4ac96ca8ed5a4e6a7ab1104d0271aba02266ace6 /source/blender/gpu/intern/gpu_material.c | |
parent | 6b65102c20e9bdafd90f55f60c2a2084d873e809 (diff) | |
parent | 9b32776be349f5e738b449ca1298e65ce1b69d33 (diff) |
Merge w/ trunk: r52086-r52534 (As with last time, the game engine was not merged)soc-2012-swiss_cheese
Diffstat (limited to 'source/blender/gpu/intern/gpu_material.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_material.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 1005a60d8b1..ace97215d8d 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -1187,13 +1187,14 @@ static void do_material_tex(GPUShadeInput *shi) // resolve texture resolution if ( (mtex->texflag & MTEX_BUMP_TEXTURESPACE) || found_deriv_map ) { - ImBuf *ibuf= BKE_image_get_ibuf(tex->ima, &tex->iuser); + ImBuf *ibuf= BKE_image_acquire_ibuf(tex->ima, &tex->iuser, NULL); ima_x= 512.0f; ima_y= 512.f; // prevent calling textureSize, glsl 1.3 only if (ibuf) { ima_x= ibuf->x; ima_y= ibuf->y; aspect = ((float) ima_y) / ima_x; } + BKE_image_release_ibuf(tex->ima, ibuf, NULL); } // The negate on norfac is done because the |