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authorOmarSquircleArt <omar.squircleart@gmail.com>2019-09-12 18:42:13 +0300
committerOmarSquircleArt <omar.squircleart@gmail.com>2019-09-12 18:42:13 +0300
commit2ea82e86ca60c1c268c6074ecba10524cebd97ed (patch)
treebf355c2a930f584685f68a833ce620ad15e63a70 /source/blender/gpu/intern/gpu_material_library.h
parentf80018b5f7497d7ed0fe79783c4cd76f05ec1c7c (diff)
Shading: Add Vertex Color node.
This patch adds a new Vertex Color node. The node also returns the alpha of the vertex color layer as an output. Reviewers: brecht Differential Revision: https://developer.blender.org/D5767
Diffstat (limited to 'source/blender/gpu/intern/gpu_material_library.h')
-rw-r--r--source/blender/gpu/intern/gpu_material_library.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_material_library.h b/source/blender/gpu/intern/gpu_material_library.h
index 06544d27af9..3a38eb5c600 100644
--- a/source/blender/gpu/intern/gpu_material_library.h
+++ b/source/blender/gpu/intern/gpu_material_library.h
@@ -114,6 +114,7 @@ extern char datatoc_gpu_shader_material_vector_curves_glsl[];
extern char datatoc_gpu_shader_material_vector_displacement_glsl[];
extern char datatoc_gpu_shader_material_vector_math_glsl[];
extern char datatoc_gpu_shader_material_velvet_glsl[];
+extern char datatoc_gpu_shader_material_vertex_color_glsl[];
extern char datatoc_gpu_shader_material_volume_absorption_glsl[];
extern char datatoc_gpu_shader_material_volume_info_glsl[];
extern char datatoc_gpu_shader_material_volume_principled_glsl[];
@@ -527,6 +528,11 @@ static GPUMaterialLibrary gpu_shader_material_velvet_library = {
.dependencies = {&gpu_shader_material_diffuse_library, NULL},
};
+static GPUMaterialLibrary gpu_shader_material_vertex_color_library = {
+ .code = datatoc_gpu_shader_material_vertex_color_glsl,
+ .dependencies = {NULL},
+};
+
static GPUMaterialLibrary gpu_shader_material_volume_absorption_library = {
.code = datatoc_gpu_shader_material_volume_absorption_glsl,
.dependencies = {NULL},
@@ -638,6 +644,7 @@ static GPUMaterialLibrary *gpu_material_libraries[] = {
&gpu_shader_material_vector_displacement_library,
&gpu_shader_material_vector_math_library,
&gpu_shader_material_velvet_library,
+ &gpu_shader_material_vertex_color_library,
&gpu_shader_material_volume_absorption_library,
&gpu_shader_material_volume_info_library,
&gpu_shader_material_volume_principled_library,