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author | Clément Foucault <foucault.clem@gmail.com> | 2018-12-07 02:58:17 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-12-07 07:33:17 +0300 |
commit | fe20aa1edf2515d64863476641f10ce7ad65b947 (patch) | |
tree | 0b5d4ef3c1ce602fe928b30014808eb0959b4d9f /source/blender/gpu/intern/gpu_shader.c | |
parent | 88d36e6456aa66ba4e65080e4a0b969c2cf7cea8 (diff) |
GPU: Add GPU_vertformat_triple_load to load next vertices attrib
Right now does not add padding at the end of the buffer.
This seems not necessary but may cause problem on some platform. If needed
we will add this padding (only 2 more vertices).
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader.c')
0 files changed, 0 insertions, 0 deletions