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AgeCommit message (Expand)Author
2019-10-04GPU: Platform Support LevelJeroen Bakker
2019-09-19Fix T69853: Object orientation is wrong with some AMD deprecated drivers.mano-wii
2019-09-18GPU: AMD: Remove workaround that doesn't workmano-wii
2019-09-17DRW: Refactor to support draw call batchingClément Foucault
2019-09-14Revert "DRW: Refactor to support draw call batching"Clément Foucault
2019-09-13DRW: Refactor to support draw call batchingClément Foucault
2019-09-13Cleanup: unused headers (GPU)Campbell Barton
2019-09-06EEVEE: Fix bump mappingClément Foucault
2019-07-303D View: Move selection API to a Selection engine.mano-wii
2019-06-06Cleanup: argument sign mismatch warningCampbell Barton
2019-06-05Fix crash when editing shaders on Intel HD 4000.mano-wii
2019-05-303D View: Support light probe data clippingCampbell Barton
2019-05-09Cleanup: GPUShader: Remove unused edge fancy shaderClément Foucault
2019-05-08Cleanup: GPUShader: Use switch instead of ifsClément Foucault
2019-05-01ClangFormat: run with ReflowComments on source/Campbell Barton
2019-04-22Cleanup: style, use braces for gpuCampbell Barton
2019-04-21Cleanup: comments (long lines) in gpuCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-16Cleanup: fix compiler warnings.Brecht Van Lommel
2019-03-16DRW: support clipping for relationship linesCampbell Barton
2019-03-09GPU Extension: Add OS definesClément Foucault
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-10Cleanup: move clipping shader lib & define into structCampbell Barton
2019-02-10Cleanup: use shorter name for shader configCampbell Barton
2019-02-08DRW: support clipping for stick & wire bonesCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-06Fix T61196: Mesh select ignores clippingCampbell Barton
2019-02-06GPU: refactor clipped drawing from DRW into GPUCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-31Cleanup: style, unused variableCampbell Barton
2019-01-29Cleanup: replace attrib w/ attrCampbell Barton
2019-01-26Cleanup: redundant definesCampbell Barton
2019-01-26Cleanup: avoid static vars to store legacy shadersCampbell Barton
2019-01-26GPU: refactor defines into GPUShaderStagesCampbell Barton
2019-01-26Cleanup: order GPUShaderStages (vert, geom, frag)Campbell Barton
2019-01-233D View: draw clipping regionCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-21GPUShader: Add GPU_VERTEX/FRAGMENT/GEOMETRY_SHADER definesClément Foucault
2019-01-17DRW: Use name buffer to request uniform location before drawing.Clément Foucault
2019-01-17GPU: Rename GPU_shader_get_uniform to GPU_shader_get_uniform_ensureClément Foucault
2019-01-11UVEdit: Port texpaint_loop_wire to batch requestClément Foucault
2019-01-11UVEdit: Add back uv angle stretch aspect correctionClément Foucault
2019-01-11GPUShader: Cleanup Unused shadersClément Foucault
2019-01-11GPUShader: Add selection id shaderClément Foucault
2018-12-10Fix T57633: Particle texture update problemSergey Sharybin
2018-12-07GPU: Remove EXT and add assertClément Foucault
2018-12-01UI: Simplify the area border drawingClément Foucault
2018-10-09Cleanup: Remove old smoke drawing codeClément Foucault
2018-10-04Cleanup: Remove some unneeded codeJacques Lucke
2018-10-01Edit UVs: Refactor drawing Edit UV in Image EditorClément Foucault