Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJeroen Bakker <jeroen@blender.org>2022-01-17 16:45:22 +0300
committerJeroen Bakker <jeroen@blender.org>2022-01-17 16:46:32 +0300
commit9d3f35a0bf1bf5776363bfd61d53a7c85b5827a4 (patch)
tree595fe492f09aea9f97049339385f7966ac02f0e1 /source/blender/gpu/intern/gpu_shader_dependency_private.h
parentedee5a947b7ea3e1324aa334a22c7c9bbf47f5f7 (diff)
Revert "Revert "GPUShaderCreateInfo for interface abstraction""
This reverts commit edee5a947b7ea3e1324aa334a22c7c9bbf47f5f7. Fixes compilation error (Missing file BLI_float2.hh)
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_dependency_private.h')
-rw-r--r--source/blender/gpu/intern/gpu_shader_dependency_private.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_dependency_private.h b/source/blender/gpu/intern/gpu_shader_dependency_private.h
new file mode 100644
index 00000000000..b129ca74a48
--- /dev/null
+++ b/source/blender/gpu/intern/gpu_shader_dependency_private.h
@@ -0,0 +1,44 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2021 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ *
+ * Shader source dependency builder that make possible to support #include directive inside the
+ * shader files.
+ */
+
+#pragma once
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void gpu_shader_dependency_init(void);
+
+void gpu_shader_dependency_exit(void);
+
+/* User must free the resulting string using free. */
+char *gpu_shader_dependency_get_resolved_source(const char *shader_source_name,
+ uint32_t *builtins);
+char *gpu_shader_dependency_get_source(const char *shader_source_name);
+
+#ifdef __cplusplus
+}
+#endif