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authorJulian Eisel <julian@blender.org>2021-06-05 18:51:46 +0300
committerJulian Eisel <julian@blender.org>2021-06-05 18:51:46 +0300
commit87a821397fa4db7b72ea809ee29c319cf4788a1a (patch)
tree5b14c3657585b7e64ce1a3e14492925e0a79f473 /source/blender/gpu/intern/gpu_shader_private.hh
parentd6e9b0ce5d61f64a3879459c9d39a151aabdea81 (diff)
parentedaaa2afddb2132e56f39791e559b084b6df8773 (diff)
Merge branch 'master' into asset-system-filelistasset-system-filelist
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_private.hh')
-rw-r--r--source/blender/gpu/intern/gpu_shader_private.hh1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_private.hh b/source/blender/gpu/intern/gpu_shader_private.hh
index d9327bbc0f4..281f01dbc22 100644
--- a/source/blender/gpu/intern/gpu_shader_private.hh
+++ b/source/blender/gpu/intern/gpu_shader_private.hh
@@ -49,6 +49,7 @@ class Shader {
virtual void vertex_shader_from_glsl(MutableSpan<const char *> sources) = 0;
virtual void geometry_shader_from_glsl(MutableSpan<const char *> sources) = 0;
virtual void fragment_shader_from_glsl(MutableSpan<const char *> sources) = 0;
+ virtual void compute_shader_from_glsl(MutableSpan<const char *> sources) = 0;
virtual bool finalize(void) = 0;
virtual void transform_feedback_names_set(Span<const char *> name_list,