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authorMike Erwin <significant.bit@gmail.com>2015-11-25 20:30:20 +0300
committerMike Erwin <significant.bit@gmail.com>2015-11-26 03:49:54 +0300
commit7bbcb643f23ed5c828b5a6cd51a442860eae96d3 (patch)
tree1d1ebf682578dddee82be2e68e81ca977bbeafd9 /source/blender/gpu/intern
parent88556d801febc4fd02cb93302a7c25dcdd3d166e (diff)
OpenGL: remove unused VBO_DISABLED from PBVH
Was almost certainly being compiled out anyway, but now we don’t have to read it!
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c19
1 files changed, 6 insertions, 13 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 69aca31e21a..7fe9da44d8a 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -1019,24 +1019,17 @@ struct GPU_PBVH_Buffers {
float diffuse_color[4];
};
-typedef enum {
- VBO_ENABLED,
- VBO_DISABLED
-} VBO_State;
-
-static void gpu_colors_enable(VBO_State vbo_state)
+static void gpu_colors_enable()
{
glColorMaterial(GL_FRONT_AND_BACK, GL_DIFFUSE);
glEnable(GL_COLOR_MATERIAL);
- if (vbo_state == VBO_ENABLED)
- glEnableClientState(GL_COLOR_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
}
-static void gpu_colors_disable(VBO_State vbo_state)
+static void gpu_colors_disable()
{
glDisable(GL_COLOR_MATERIAL);
- if (vbo_state == VBO_ENABLED)
- glDisableClientState(GL_COLOR_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
}
static float gpu_color_from_mask(float mask)
@@ -1864,7 +1857,7 @@ void GPU_draw_pbvh_buffers(GPU_PBVH_Buffers *buffers, DMSetMaterial setMaterial,
glEnableClientState(GL_VERTEX_ARRAY);
if (!wireframe) {
glEnableClientState(GL_NORMAL_ARRAY);
- gpu_colors_enable(VBO_ENABLED);
+ gpu_colors_enable();
}
GPU_buffer_bind(buffers->vert_buf, GPU_BINDING_ARRAY);
@@ -1943,7 +1936,7 @@ void GPU_draw_pbvh_buffers(GPU_PBVH_Buffers *buffers, DMSetMaterial setMaterial,
glDisableClientState(GL_VERTEX_ARRAY);
if (!wireframe) {
glDisableClientState(GL_NORMAL_ARRAY);
- gpu_colors_disable(VBO_ENABLED);
+ gpu_colors_disable();
}
}
}