Age | Commit message (Expand) | Author |
2015-12-11 | Fix T46951: GLSL draw mode missing some textures. | Brecht Van Lommel |
2015-12-08 | OpenGL: split off framebuffer, shader and texture code into separate files. | Brecht Van Lommel |
2015-12-08 | OpenGL: remove non-power-of-two texture check, where even ES 2.0 does not nee... | Brecht Van Lommel |
2015-12-08 | OpenGL: use extension form of FBOs | Mike Erwin |
2015-12-08 | OpenGL: use sized texture internal formats | Mike Erwin |
2015-12-07 | OpenGL: remove old version check | Mike Erwin |
2015-12-07 | OpenGL: new GPU_legacy_support() function | Mike Erwin |
2015-12-06 | OpenGL: rename simple shader to basic shader. | Brecht Van Lommel |
2015-12-06 | OpenGL: isolate fixed function lighting in simple shader code. | Brecht Van Lommel |
2015-12-06 | OpenGL: move two sided lighting check into GPU material code. | Brecht Van Lommel |
2015-12-01 | Fix out-of-bounds access in recent shader updates | Campbell Barton |
2015-11-28 | OpenGL: remove unnecessarily paranoid bound texture preservation. | Brecht Van Lommel |
2015-11-28 | OpenGL: assume GL_TEXTURE_ENV_MODE GL_MODULATE is the default state. | Brecht Van Lommel |
2015-11-28 | OpenGL: set OpenGL lights through simple shader API. | Brecht Van Lommel |
2015-11-28 | OpenGL: update simple shader API. | Brecht Van Lommel |
2015-11-28 | OpenGL: rename GPU_enable_material to better indicate it's binding shaders. | Brecht Van Lommel |
2015-11-28 | Fix possible hang on buffer allocation failure. Reported by coverity | Antony Riakiotakis |
2015-11-26 | Cleanup: warnings | Campbell Barton |
2015-11-26 | cleanup: C99 and vertex array comments | Mike Erwin |
2015-11-26 | OpenGL: remove unused VBO_DISABLED from PBVH | Mike Erwin |
2015-11-25 | Fix OpenSubdiv geometry shader error on Linux / AMD. | Brecht Van Lommel |
2015-11-25 | OpenGL: GLSL always supported | Mike Erwin |
2015-11-24 | OpenGL: when checking GL version, assume >= 2.1 | Mike Erwin |
2015-11-24 | OpenGL: clean up use of old extensions | Mike Erwin |
2015-11-23 | OpenGL: Replace some more ARB suffix from glBindBufferARB. | Thomas Dinges |
2015-11-23 | Cleanup: shadowing (blenlib, gpu, imbuf) | Campbell Barton |
2015-11-23 | Cleanup: warning | Campbell Barton |
2015-11-23 | OpenGL: codegen formatting | Mike Erwin |
2015-11-23 | OpenGL: choose compatible GLSL version | Mike Erwin |
2015-11-23 | revert file mode to 644 | Mike Erwin |
2015-11-23 | OpenGL: bump gpu_extensions to GL 2.1, prepare for 3.x | Mike Erwin |
2015-11-22 | Remove vertex array support from GPUBuffers. Remove USER_DISABLE_VBO. All | Antony Riakiotakis |
2015-11-22 | OpenGL: bump gpu_buffers to GL 2.1 | Mike Erwin |
2015-11-16 | Cleanup: typos | Campbell Barton |
2015-11-16 | Add missing newlines for debug prints | Campbell Barton |
2015-10-20 | Fix T46496: GL Render fails w/ Anti-Aliasing | Campbell Barton |
2015-10-20 | New function to draw offscreen, and related API changes | Dalai Felinto |
2015-10-19 | GPU: check for blit support, using MSAA FBO's | Campbell Barton |
2015-10-16 | Cleanup: style | Campbell Barton |
2015-10-15 | 3D View: support non-uniform scaled lamps | Campbell Barton |
2015-10-14 | Support for multi-sample off-screen buffers | Campbell Barton |
2015-10-11 | Cleanup: warning with new glew | Campbell Barton |
2015-10-10 | Fix various compiler warnings. | Brecht Van Lommel |
2015-10-06 | WM: Fix crash when a new window can't be created | Campbell Barton |
2015-09-20 | Cleanup: warning, style | Campbell Barton |
2015-09-16 | Fix T46128: High Quality DoF broken | Sergey Sharybin |
2015-09-16 | Get rid of leftover from refactor of VBO code. Thanks to severin for | Antony Riakiotakis |
2015-09-16 | Fix T46105, disable viewport compositing when non power of two texture | Antony Riakiotakis |
2015-09-14 | Alternate fix for offscreen render w/o npot | Campbell Barton |
2015-09-14 | Revert "Fix crash in opengl render caused..." | Campbell Barton |