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2015-12-11Fix T46951: GLSL draw mode missing some textures.Brecht Van Lommel
2015-12-08OpenGL: split off framebuffer, shader and texture code into separate files.Brecht Van Lommel
2015-12-08OpenGL: remove non-power-of-two texture check, where even ES 2.0 does not nee...Brecht Van Lommel
2015-12-08OpenGL: use extension form of FBOsMike Erwin
2015-12-08OpenGL: use sized texture internal formatsMike Erwin
2015-12-07OpenGL: remove old version checkMike Erwin
2015-12-07OpenGL: new GPU_legacy_support() functionMike Erwin
2015-12-06OpenGL: rename simple shader to basic shader.Brecht Van Lommel
2015-12-06OpenGL: isolate fixed function lighting in simple shader code.Brecht Van Lommel
2015-12-06OpenGL: move two sided lighting check into GPU material code.Brecht Van Lommel
2015-12-01Fix out-of-bounds access in recent shader updatesCampbell Barton
2015-11-28OpenGL: remove unnecessarily paranoid bound texture preservation.Brecht Van Lommel
2015-11-28OpenGL: assume GL_TEXTURE_ENV_MODE GL_MODULATE is the default state.Brecht Van Lommel
2015-11-28OpenGL: set OpenGL lights through simple shader API.Brecht Van Lommel
2015-11-28OpenGL: update simple shader API.Brecht Van Lommel
2015-11-28OpenGL: rename GPU_enable_material to better indicate it's binding shaders.Brecht Van Lommel
2015-11-28Fix possible hang on buffer allocation failure. Reported by coverityAntony Riakiotakis
2015-11-26Cleanup: warningsCampbell Barton
2015-11-26cleanup: C99 and vertex array commentsMike Erwin
2015-11-26OpenGL: remove unused VBO_DISABLED from PBVHMike Erwin
2015-11-25Fix OpenSubdiv geometry shader error on Linux / AMD.Brecht Van Lommel
2015-11-25OpenGL: GLSL always supportedMike Erwin
2015-11-24OpenGL: when checking GL version, assume >= 2.1Mike Erwin
2015-11-24OpenGL: clean up use of old extensionsMike Erwin
2015-11-23OpenGL: Replace some more ARB suffix from glBindBufferARB.Thomas Dinges
2015-11-23Cleanup: shadowing (blenlib, gpu, imbuf)Campbell Barton
2015-11-23Cleanup: warningCampbell Barton
2015-11-23OpenGL: codegen formattingMike Erwin
2015-11-23OpenGL: choose compatible GLSL versionMike Erwin
2015-11-23revert file mode to 644Mike Erwin
2015-11-23OpenGL: bump gpu_extensions to GL 2.1, prepare for 3.xMike Erwin
2015-11-22Remove vertex array support from GPUBuffers. Remove USER_DISABLE_VBO. AllAntony Riakiotakis
2015-11-22OpenGL: bump gpu_buffers to GL 2.1Mike Erwin
2015-11-16Cleanup: typosCampbell Barton
2015-11-16Add missing newlines for debug printsCampbell Barton
2015-10-20Fix T46496: GL Render fails w/ Anti-AliasingCampbell Barton
2015-10-20New function to draw offscreen, and related API changesDalai Felinto
2015-10-19GPU: check for blit support, using MSAA FBO'sCampbell Barton
2015-10-16Cleanup: styleCampbell Barton
2015-10-153D View: support non-uniform scaled lampsCampbell Barton
2015-10-14Support for multi-sample off-screen buffersCampbell Barton
2015-10-11Cleanup: warning with new glewCampbell Barton
2015-10-10Fix various compiler warnings.Brecht Van Lommel
2015-10-06WM: Fix crash when a new window can't be createdCampbell Barton
2015-09-20Cleanup: warning, styleCampbell Barton
2015-09-16Fix T46128: High Quality DoF brokenSergey Sharybin
2015-09-16Get rid of leftover from refactor of VBO code. Thanks to severin forAntony Riakiotakis
2015-09-16Fix T46105, disable viewport compositing when non power of two textureAntony Riakiotakis
2015-09-14Alternate fix for offscreen render w/o npotCampbell Barton
2015-09-14Revert "Fix crash in opengl render caused..."Campbell Barton