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author | Hans Goudey <h.goudey@me.com> | 2020-10-24 20:42:24 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2020-10-24 20:42:24 +0300 |
commit | bf4b31468eb14f79e1adf87af01d199cb37a97b3 (patch) | |
tree | 45518eb1befb23bd264307e6069c885d331ccaf1 /source/blender/gpu/intern | |
parent | f5de32562e2fe3b7a062006a104ec617e345a177 (diff) | |
parent | bc4e31afb648b19b77829298edd635fd65c99f79 (diff) |
Merge branch 'geometry-nodes' into geometry-nodes-transform-nodegeometry-nodes-transform-node
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r-- | source/blender/gpu/intern/gpu_state.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_state.cc b/source/blender/gpu/intern/gpu_state.cc index fae196b202a..0b2e4989a33 100644 --- a/source/blender/gpu/intern/gpu_state.cc +++ b/source/blender/gpu/intern/gpu_state.cc @@ -394,8 +394,9 @@ StateManager::StateManager(void) state.logic_op_xor = false; state.invert_facing = false; state.shadow_bias = false; - state.polygon_smooth = false; state.clip_distances = 0; + state.polygon_smooth = false; + state.line_smooth = false; mutable_state.depth_range[0] = 0.0f; mutable_state.depth_range[1] = 1.0f; |