diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-11-08 17:56:56 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-11-08 18:01:02 +0300 |
commit | 11a53ec28a6abd9c0335c6f34b7862003574128b (patch) | |
tree | 6545b1537c7f6ab2f2d081c26f3b8603fc39bff6 /source/blender/gpu/intern | |
parent | d4370e2e0089be66f98210f6374031186dee4758 (diff) |
Fix T57689: world nodes / texture not updating for Eevee.
Only do GPU material updates through depsgraph evaluation now. This was
already happening for material, just missing for the world.
Diffstat (limited to 'source/blender/gpu/intern')
-rw-r--r-- | source/blender/gpu/intern/gpu_draw.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index 41780033011..347b48bf321 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -84,8 +84,6 @@ # include "smoke_API.h" #endif -extern Material defmaterial; /* from material.c */ - //* Checking powers of two for images since OpenGL ES requires it */ #ifdef WITH_DDS static bool is_power_of_2_resolution(int w, int h) |