diff options
author | Campbell Barton <campbell@blender.org> | 2022-06-29 02:40:16 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-06-29 02:40:16 +0300 |
commit | 45645936e91a8379b19f4fbe02732780dc6f60c1 (patch) | |
tree | d688e97e2bfd65051fbf9ca90af57ea6dbb0d7d4 /source/blender/gpu/metal/mtl_framebuffer.hh | |
parent | c0e453233132ac0b1c217191c645bc01ea726400 (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/gpu/metal/mtl_framebuffer.hh')
-rw-r--r-- | source/blender/gpu/metal/mtl_framebuffer.hh | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/gpu/metal/mtl_framebuffer.hh b/source/blender/gpu/metal/mtl_framebuffer.hh index 6849e574d81..d6fa1850109 100644 --- a/source/blender/gpu/metal/mtl_framebuffer.hh +++ b/source/blender/gpu/metal/mtl_framebuffer.hh @@ -1,7 +1,7 @@ /** \file * \ingroup gpu * - * Encapsulation of Framebuffer states (attached textures, viewport, scissors). + * Encapsulation of Frame-buffer states (attached textures, viewport, scissors). */ #pragma once @@ -64,17 +64,17 @@ class MTLFrameBuffer : public FrameBuffer { MTLContext *dirty_state_ctx_; /* Whether a clear is pending -- Used to toggle between clear and load FB configurations - * (without dirtying the state) - Framebuffer load config is used if no GPU_clear_* command + * (without dirtying the state) - Frame-buffer load config is used if no `GPU_clear_*` command * was issued after binding the FrameBuffer. */ bool has_pending_clear_; /* Render Pass Descriptors: - * There are 3 MTLRenderPassDescriptors for different ways in which a framebuffer + * There are 3 MTLRenderPassDescriptors for different ways in which a frame-buffer * can be configured: * [0] = CLEAR CONFIG -- Used when a GPU_framebuffer_clear_* command has been issued. * [1] = LOAD CONFIG -- Used if bound, but no clear is required. * [2] = CUSTOM CONFIG -- When using GPU_framebuffer_bind_ex to manually specify - * load-store configuration for optimal bandwidth utilisation. + * load-store configuration for optimal bandwidth utilization. * -- We cache these different configs to avoid re-generation -- */ typedef enum { @@ -91,7 +91,7 @@ class MTLFrameBuffer : public FrameBuffer { bool descriptor_dirty_[MTL_FB_CONFIG_MAX]; /* Whether SRGB is enabled for this framebuffer configuration. */ bool srgb_enabled_; - /* Whether the primary Framebuffer attachment is an SRGB target or not. */ + /* Whether the primary Frame-buffer attachment is an SRGB target or not. */ bool is_srgb_; public: |