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authorHans Goudey <h.goudey@me.com>2022-02-04 19:32:21 +0300
committerHans Goudey <h.goudey@me.com>2022-02-04 23:19:04 +0300
commit0b4cf2984f826dda1211635051baf9cb4a27561f (patch)
tree15d298257fcdd0b364907c948a5e0b872b225e5f /source/blender/gpu/opengl
parenta5be9359665026a5d558e5f29db349c6df0585dc (diff)
Fix: Remove incorrect assert in mesh modifier evaluation
Since we have a node that sets a mesh's auto smooth angle (unfortunately, in retrospect), we generally can't assume at all that value is the same as whatever input mesh. Similar asserts were removed previously in 8216b759e9557c786. While the attempt at assertions to clarify assumptions is noble, this one doesn't make sense anymore. I found this while investigating T95479. Differential Revision: https://developer.blender.org/D14009
Diffstat (limited to 'source/blender/gpu/opengl')
0 files changed, 0 insertions, 0 deletions