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author | Germano Cavalcante <germano.costa@ig.com.br> | 2022-02-12 22:13:28 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2022-02-12 22:13:28 +0300 |
commit | 52be06301257a82a1b4a5746e91ff60daa637ded (patch) | |
tree | 38426a97d3734d3118ef695d8a80115aad7d6b00 /source/blender/gpu/opengl | |
parent | 824f514f8f63f0bdc1b2c7bb279a58194897601e (diff) |
Fix (unreported): Issues with 'SNAP_NOT_SELECTED' for pose and edit modes
This is a regression partially introduced in rB0a6f428be7f0.
Bones being transformed into edit mode were snapping to themselves.
And the bones of the pose mode weren't even snapping.
(Curious that this was not reported).
Diffstat (limited to 'source/blender/gpu/opengl')
0 files changed, 0 insertions, 0 deletions