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authorClément Foucault <foucault.clem@gmail.com>2022-03-26 13:51:23 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-03-26 15:16:01 +0300
commit6073b6b874e4b5fa990153dfbaa04dac5d884094 (patch)
tree74c58c4bc92b46630aa5b816d14e2bcd1073c1f5 /source/blender/gpu/opengl
parentab97add5fa125aa8322b4ceacc070d01104f72a5 (diff)
GPU: ShaderBuilder: Skip shader compilation for unsupported shaders.
Diffstat (limited to 'source/blender/gpu/opengl')
-rw-r--r--source/blender/gpu/opengl/gl_shader.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_shader.cc b/source/blender/gpu/opengl/gl_shader.cc
index 5a55a2e8020..71428633d79 100644
--- a/source/blender/gpu/opengl/gl_shader.cc
+++ b/source/blender/gpu/opengl/gl_shader.cc
@@ -868,7 +868,7 @@ GLuint GLShader::create_shader_stage(GLenum gl_stage, MutableSpan<const char *>
{
GLuint shader = glCreateShader(gl_stage);
if (shader == 0) {
- fprintf(stderr, "GLShader: Error: Could not create shader object.");
+ fprintf(stderr, "GLShader: Error: Could not create shader object.\n");
return 0;
}