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author | Fabian Schempp <fabianschempp@googlemail.com> | 2022-01-31 12:53:34 +0300 |
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committer | Fabian Schempp <fabianschempp@googlemail.com> | 2022-01-31 12:53:34 +0300 |
commit | 0eb803d801c424456e24d1031342b71111443659 (patch) | |
tree | 3bcf918de9521b1e0e01ceb1ee3153138f8d577f /source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl | |
parent | 472e6beeb07ddf571c8ea2767e88d39a9e13c91a (diff) | |
parent | a727692af7fc814798efe48775d366994d600963 (diff) |
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-decimatesoc-2021-porting-modifiers-to-nodes-decimate
Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl')
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl index bba84c2be52..c97fc090fe2 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl @@ -166,7 +166,7 @@ void node_bsdf_principled(vec4 base_color, float btdf = (do_multiscatter != 0.0) ? 1.0 : btdf_lut(NV, in_Refraction_3.roughness, in_Refraction_3.ior).x; - /* TODO(fclem) This could be going to a transmission render pass instead. */ + /* TODO(@fclem): This could be going to a transmission render pass instead. */ out_Refraction_3.radiance *= btdf; out_Refraction_3.radiance = render_pass_glossy_mask(vec3(1), out_Refraction_3.radiance); out_Refraction_3.radiance *= base_color.rgb; |