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author | Julian Eisel <julian@blender.org> | 2020-07-01 18:13:57 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2020-07-01 18:13:57 +0300 |
commit | 0829cebeb024095c268f190c34daa8ae9a5a224c (patch) | |
tree | 12ee5a4a1c2a32e12eff47c8eb9bb0ed217791c1 /source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl | |
parent | cfde6ebf450594faa57c4bfeaecff10fe512c91b (diff) | |
parent | 42be3964eb201180f6b0fa1ff6ce43b8c3845bc2 (diff) |
Merge branch 'master' into asset-uuid--archivedasset-uuid--archived
Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl')
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl index 4088d6db06a..cd043020a7f 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl @@ -12,5 +12,5 @@ void node_bsdf_refraction(vec4 color, float roughness, float ior, vec3 N, out Cl } #else /* Stub refraction because it is not compatible with volumetrics. */ -# define node_bsdf_refraction +# define node_bsdf_refraction(a, b, c, d, e) (e = CLOSURE_DEFAULT) #endif |