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author | Campbell Barton <ideasman42@gmail.com> | 2013-03-16 18:42:05 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-03-16 18:42:05 +0400 |
commit | afe9970d48f7ac4000df80f35b4de2722636d79a (patch) | |
tree | 7489d777153d6a7be7f936c07977f9be53849843 /source/blender/gpu/shaders | |
parent | 7ec47aa8642e67b46cd3d0f19360433222d9ee47 (diff) |
style cleanup
Diffstat (limited to 'source/blender/gpu/shaders')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_material.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl index 8fc18bf8726..4fc04175bba 100644 --- a/source/blender/gpu/shaders/gpu_shader_material.glsl +++ b/source/blender/gpu/shaders/gpu_shader_material.glsl @@ -233,7 +233,7 @@ void math_pow(float val1, float val2, out float outval) else { float val2_mod_1 = mod(abs(val2), 1.0); - if (val2_mod_1 > 0.999 || val2_mod_1 < 0.001) + if (val2_mod_1 > 0.999 || val2_mod_1 < 0.001) outval = compatible_pow(val1, floor(val2 + 0.5)); else outval = 0.0; |