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authorSergey Sharybin <sergey.vfx@gmail.com>2016-06-09 10:52:41 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-06-09 10:53:35 +0300
commit20f0e2f342b572ce776ef22b2debcf9532894dea (patch)
tree266c8ff65b80e7d3392ab13007fd697ef7746fa4 /source/blender/gpu
parent88ac2d390b98d749f7c330b849b60ba229558ecd (diff)
Compilation error fix after recent cleanup
Please do not do cleanups in minimal configuration, doing that has been proven to only cause issues without solving anything meaningful ;)
Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_draw.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index c1247db069a..b6f977d12ab 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -71,6 +71,9 @@
#include "BKE_node.h"
#include "BKE_scene.h"
#include "BKE_DerivedMesh.h"
+#ifdef WITH_GAMEENGINE
+# include "BKE_object.h"
+#endif
#include "GPU_basic_shader.h"
#include "GPU_buffers.h"