diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-09-26 11:55:52 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-09-26 11:55:52 +0400 |
commit | b2167e771a472175257d72445f0c9a8b5190c72e (patch) | |
tree | 168c8435e52516da2d5fad7bfc626d2c623fae95 /source/blender/gpu | |
parent | 0060b9a8ef9cdb3be0f89b872b736725c822b2c2 (diff) |
Fix #32663: Sculpt masks are too dark
Scaled mask multiplier to 0.25..1.0 instead of 0.0..1.0.
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/intern/gpu_buffers.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index 930573ec750..659cd4e944c 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -1330,7 +1330,7 @@ static void gpu_colors_disable(VBO_State vbo_state) static float gpu_color_from_mask(float mask) { - return 1.0f - mask; + return 1.0f - mask * 0.75f; } static void gpu_color_from_mask_copy(float mask, const float diffuse_color[4], unsigned char out[3]) |