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authorCampbell Barton <ideasman42@gmail.com>2018-06-08 09:10:35 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-08 09:10:35 +0300
commit908b6960c01ffb1665af56ff6f03aaa3eac5366a (patch)
treedb609864fbe601073212b4c37541a7965ea96ea5 /source/blender/ikplugin
parentd352a0adc5dadd0bfdc3b1b1ac76d92be689966b (diff)
parenta25c11fd8d602236f36c34c342453149bdc1d909 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/ikplugin')
-rw-r--r--source/blender/ikplugin/CMakeLists.txt2
-rw-r--r--source/blender/ikplugin/intern/ikplugin_api.c2
-rw-r--r--source/blender/ikplugin/intern/itasc_plugin.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/ikplugin/CMakeLists.txt b/source/blender/ikplugin/CMakeLists.txt
index 8991e113410..eb34e50715e 100644
--- a/source/blender/ikplugin/CMakeLists.txt
+++ b/source/blender/ikplugin/CMakeLists.txt
@@ -25,7 +25,7 @@
remove_extra_strict_flags()
-set(INC
+set(INC
.
../blenkernel
../blenlib
diff --git a/source/blender/ikplugin/intern/ikplugin_api.c b/source/blender/ikplugin/intern/ikplugin_api.c
index 216e60f5c5c..791b74e4bc9 100644
--- a/source/blender/ikplugin/intern/ikplugin_api.c
+++ b/source/blender/ikplugin/intern/ikplugin_api.c
@@ -105,7 +105,7 @@ void BIK_execute_tree(struct Depsgraph *depsgraph, struct Scene *scene, Object *
plugin->execute_tree_func(depsgraph, scene, ob, pchan, ctime);
}
-void BIK_release_tree(struct Scene *scene, Object *ob, float ctime)
+void BIK_release_tree(struct Scene *scene, Object *ob, float ctime)
{
IKPlugin *plugin = get_plugin(ob->pose);
diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp
index af303556090..9ad98755be1 100644
--- a/source/blender/ikplugin/intern/itasc_plugin.cpp
+++ b/source/blender/ikplugin/intern/itasc_plugin.cpp
@@ -881,7 +881,7 @@ static int convert_channels(struct Depsgraph *depsgraph, IK_Scene *ikscene, Pose
ikchan->owner = ikscene->blArmature;
// the constraint and channels must be applied before we build the iTaSC scene,
- // this is because some of the pose data (e.g. pose head) don't have corresponding
+ // this is because some of the pose data (e.g. pose head) don't have corresponding
// joint angles and can't be applied to the iTaSC armature dynamically
if (!(pchan->flag & POSE_DONE))
BKE_pose_where_is_bone(depsgraph, ikscene->blscene, ikscene->blArmature, pchan, ctime, 1);